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Thread: IGdood's Time Warp Mod

  1. #21

    Default Re: IGdood's Time Warp Mod

    The old naval units might not be able to put up much of a fight, but it sure is fun to set them on fire. The ones that didn't cause a CTD were pretty good at boarding at least.

  2. #22

    Default Re: IGdood's Time Warp Mod

    HAHA

  3. #23

    Default Re: IGdood's Time Warp Mod

    I have a suggestion: port RotS units into Sengoku Jidai. I imagine it's partly pointless, but why the heck not?

    And does the AI build any of the units, ever?

  4. #24

    Default Re: IGdood's Time Warp Mod

    Quote Originally Posted by Charsi View Post
    I have a suggestion: port RotS units into Sengoku Jidai. I imagine it's partly pointless, but why the heck not?

    And does the AI build any of the units, ever?

    I'm working on it.


    The AI seems to enjoy using wako units a lot.

  5. #25
    Sogdog's Avatar Centenarius
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    Default Re: IGdood's Time Warp Mod

    A question: Do these units from the previous Shogun games appear according to a clans development or are they all recruitable along with FOTS units at the same time? It would be great if the more development a clan had the more advanced units became available?

  6. #26

    Default Re: IGdood's Time Warp Mod

    Wow this is epic!

  7. #27
    Vice's Avatar Biarchus
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    Default Re: IGdood's Time Warp Mod

    Thanks for this. It made my Aizu traditional campaign quite enjoyable!

  8. #28

    Default Re: IGdood's Time Warp Mod

    Quote Originally Posted by Sogdog View Post
    A question: Do these units from the previous Shogun games appear according to a clans development or are they all recruitable along with FOTS units at the same time? It would be great if the more development a clan had the more advanced units became available?


    As traditional units don't rely on modernization or technologies, all you need to do is to build the appropriate level of dojo.

  9. #29

    Default Re: IGdood's Time Warp Mod

    This crashes my game :S, I goes to the splash screen, doesn't even turn to the Shogun 2 cursor and it just shuts down, no error message, nothing; it just goes.

  10. #30

    Default Re: IGdood's Time Warp Mod

    It works without time_warp2.pack though

  11. #31

    Default Re: IGdood's Time Warp Mod

    <3 This is the first mod I'm downloading after building my new PC ^ _ ^

    just wondering, does the ai use the ported units? if so, will I be able to disincentive the ai from using modern gunpowder units by upping the recruitment value of every modern unit to that of iron clads?

  12. #32

    Default Re: IGdood's Time Warp Mod

    AI does use modded units, and yes you can do that.

  13. #33
    MRENGLISHRULES's Avatar Tiro
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    Default Re: IGdood's Time Warp Mod

    Can you re-upload the link please?

  14. #34

    Default Re: IGdood's Time Warp Mod

    thanks

  15. #35

    Default Re: IGdood's Time Warp Mod

    where to download IGdood no file attachment

  16. #36

    Default Re: IGdood's Time Warp Mod

    download link??

  17. #37

    Default Re: IGdood's Time Warp Mod

    need download link

  18. #38

    Default Re: IGdood's Time Warp Mod

    download link please IGdood!!!

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