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Thread: Trolls, Ogres and other creatures

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  1. #1

    Default Trolls, Ogres and other creatures

    Hello people, It's me again and i have a question.

    As you know chaos trolls, ogres and beasts that have 10 hp plus way higher stats than most elite units that it's not even funny, are a painin the ass. How do you deal with them. Also how do you deal with MASSIVE CHAOS ARMY SPAWNS?

    I am playing as Reikland and currently my best army is outclassed and even i win a battle, it's always with great casualities, ı have 4 full stacks, enemy has, something close to 50-60 and 14-16 of them are headed my way.

    So any word of advice, army builds, tactics, anything that may help me survive this?

    Also did i mention each army has a chaos troll units, 1 or 2 of them, like daemons weren't bad enough.
    Justice is a lie. There are only good and bad and netiher is just.

  2. #2

    Default Re: Trolls, Ogres and other creatures

    Quote Originally Posted by Lordberk View Post
    Hello people, It's me again and i have a question.

    As you know chaos trolls, ogres and beasts that have 10 hp plus way higher stats than most elite units that it's not even funny, are a painin the ass. How do you deal with them. Also how do you deal with MASSIVE CHAOS ARMY SPAWNS?

    I am playing as Reikland and currently my best army is outclassed and even i win a battle, it's always with great casualities, ı have 4 full stacks, enemy has, something close to 50-60 and 14-16 of them are headed my way.

    So any word of advice, army builds, tactics, anything that may help me survive this?

    Also did i mention each army has a chaos troll units, 1 or 2 of them, like daemons weren't bad enough.
    I usually try to have some type of gunpowder with me, most importantly cannons cause when aimed at those kinds of units they can do a lot of damage. They are hard to take down, you're right.
    [signature]

  3. #3

    Default Re: Trolls, Ogres and other creatures

    Well, thing is, ers can actually withstand cannonballs. Not to mention one can hit the s one in a million chance.
    Justice is a lie. There are only good and bad and netiher is just.

  4. #4

    Default Re: Trolls, Ogres and other creatures

    Quote Originally Posted by Lordberk View Post
    Well, thing is, ers can actually withstand cannonballs. Not to mention one can hit the s one in a million chance.
    Well, with my time with COW that seemed to have been the only answer besides magic. I remember this one battle where two mortar units really came through when I set them on some Minotaurs bogged down in combat.
    [signature]

  5. #5

    Default Re: Trolls, Ogres and other creatures

    Never used mortars myself. But besides that, i mostly use great canons and hellblasters. Hellblasters are though mostly for infantry. Anyway, problem is, while most of my guys are holding, these ers, you know ogres, minataurs or etc. just simply walk through my lines, stomping all soldiers in their way, breaking my lines and allowing enemy soldiers to rape my soldiers. And magic? Which magic? Game only gives you one unit of bright wizards. (Though i edited the files) they still cost 15000 to recruit, 3000 to maintain, and hold on, 8 turns to recruit. And wizards and warpriests are only saving graces against chaos.
    Last edited by Lordberk; November 10, 2012 at 11:11 AM.
    Justice is a lie. There are only good and bad and netiher is just.

  6. #6

    Default Re: Trolls, Ogres and other creatures

    I've found the best way as Reikland is to use Great Cannons and Mortars, target the Trolls/Ogres/Minatours from the battle start and fire away, it's a game of attrition as they have lots of HP's you will not notice any casualties straight away. Also have a unit of Handgunners (or two) in two ranks for maximum firing capacity, placed in front of Halberdiers (any one of the 3 types available to you). Once the beasts are in range fire away. If the artillery has managed to land a few shots, you should actually see some of them fall to your gun fire, you'll probably be able to get 2 rounds off before retreating behind your Haldberdiers. Halberdiers are great for pinning down the monsters, now you should either swing your Handgunners to the flank or rear and open fire again and then charge in with some knights and you'll see the monsters soon falling rapidly.

  7. #7

    Default Re: Trolls, Ogres and other creatures

    Quote Originally Posted by King Arthur View Post
    I've found the best way as Reikland is to use Great Cannons and Mortars, target the Trolls/Ogres/Minatours from the battle start and fire away, it's a game of attrition as they have lots of HP's you will not notice any casualties straight away. Also have a unit of Handgunners (or two) in two ranks for maximum firing capacity, placed in front of Halberdiers (any one of the 3 types available to you). Once the beasts are in range fire away. If the artillery has managed to land a few shots, you should actually see some of them fall to your gun fire, you'll probably be able to get 2 rounds off before retreating behind your Haldberdiers. Halberdiers are great for pinning down the monsters, now you should either swing your Handgunners to the flank or rear and open fire again and then charge in with some knights and you'll see the monsters soon falling rapidly.
    Chaos usually flanks me, thanks to them not having any ranged besides hell canons in their elite armies. Their marauder armies are entirely different problem as marauder horsemen makes short work of any kind of units.

    Quote Originally Posted by IGdood View Post
    3 Halberdier Units vs 1 Minotaur unit usually works pretty well. Turn off spear wall so ALL the men concentrate on minotaurs instead of holding formation.
    Believe me minotaurs are piece of cake compared to chaos ogres and trolls. Not to mention doing that allows enemy to free up 2 units.
    Justice is a lie. There are only good and bad and netiher is just.

  8. #8

    Default Re: Trolls, Ogres and other creatures

    3 Halberdier Units vs 1 Minotaur unit usually works pretty well. Turn off spear wall so ALL the men concentrate on minotaurs instead of holding formation.

  9. #9
    Valiant Champion's Avatar Praepositus
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    Default Re: Trolls, Ogres and other creatures

    If you are more aggressive minded you can always route the enemy army while staying away from the monsters first, than surround the monsters and finish them off by weight of numbers. You have enough men hitting them often enough they never get very many chances to strike back as they keep getting stunned.

    Or like in third age, hold them with line infantry and flank them with cavalry or two handed units.

    Or concentrate your musketfire onto the monsters so you can at least weaken them by a few hit points before they enter melee.

    You could always keep them occupied with low end infantry while you shoot them. You would of course kill some of your own men but you have a good chance of whittling down hitpoints on the monsters too.

  10. #10

    Default Re: Trolls, Ogres and other creatures

    Quote Originally Posted by Valiant Champion View Post
    If you are more aggressive minded you can always route the enemy army while staying away from the monsters first, than surround the monsters and finish them off by weight of numbers. You have enough men hitting them often enough they never get very many chances to strike back as they keep getting stunned.

    Or like in third age, hold them with line infantry and flank them with cavalry or two handed units.

    Or concentrate your musketfire onto the monsters so you can at least weaken them by a few hit points before they enter melee.

    You could always keep them occupied with low end infantry while you shoot them. You would of course kill some of your own men but you have a good chance of whittling down hitpoints on the monsters too.
    I see, i think may main problem is OP chaos armies, full of daemons plus monsters plus hell canons, odds are usually stacked against me, i mean even their marauder units can match up with my line infantry, think how bad it gets when met with full daemon armies.
    Justice is a lie. There are only good and bad and netiher is just.

  11. #11

    Default Re: Trolls, Ogres and other creatures

    That's why Empire troops are cheap and you bring 2 full stacks for every 1 stack of daemons they field. Marauders are pretty easy to kill for me though, swordsmen to pin down a group or 2 while a spear wall unit pushes through and kills the majority.

  12. #12

    Default Re: Trolls, Ogres and other creatures

    Quote Originally Posted by IGdood View Post
    That's why Empire troops are cheap and you bring 2 full stacks for every 1 stack of daemons they field. Marauders are pretty easy to kill for me though, swordsmen to pin down a group or 2 while a spear wall unit pushes through and kills the majority.
    Empire stacks aren't cheap as you think, putting that aside Chaos has many more stacks than all of the empire factions combined could possibly field when storm of chaos hits, and yep, half of that stacks are chosen-daemon or full daemon armies.
    Justice is a lie. There are only good and bad and netiher is just.

  13. #13

    Default Re: Trolls, Ogres and other creatures

    Fight a siege defense! heh....

    Mortars work wonders in sieges.

  14. #14

    Default Re: Trolls, Ogres and other creatures

    Last edited by Klierowski; November 15, 2012 at 05:24 AM.
    All Orks is equal, but some Orks are more equal dan uvvas.

  15. #15
    Vette's Avatar Civis
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    Default Re: Trolls, Ogres and other creatures

    Personaly I think canons, guns, mortar are prety useless against big guys, best way to deal with them imo is to get units with AP. In your case knights of the white wulf, dismounted knights of the white wulf and warprists Sigmar/Ulric these units will devastate big guys, well they will devastate everything that comes your way.
    Off topic I once had 1.5k kills with single unit of knights of white wulf, best charge in game.

  16. #16

    Default Re: Trolls, Ogres and other creatures

    This was so mature...

    Quote Originally Posted by Vette View Post
    Personaly I think canons, guns, mortar are prety useless against big guys, best way to deal with them imo is to get units with AP. In your case knights of the white wulf, dismounted knights of the white wulf and warprists Sigmar/Ulric these units will devastate big guys, well they will devastate everything that comes your way.
    Off topic I once had 1.5k kills with single unit of knights of white wulf, best charge in game.
    Playing Reikland and i don't have any kind of warpriest yet. Chaos Storm happened and there are 7-8 full stacks storlling through my territories, 5 of these stacks are daemon or elite, remaining 3 are marauder. Each army has two hellcanons. You do the math.

    Still thank you for the advice though.
    Justice is a lie. There are only good and bad and netiher is just.

  17. #17
    Laetus
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    Default Re: Trolls, Ogres and other creatures

    What I do as High E's or Dwarves I use my worst form of infantry to hold them either eg charging them far ahead of my main battle line just to delay them,

    By the time they have killed the unit the battle should be won. Barring that use knights to charge them if your lucky you will see them go flying

  18. #18

    Default Re: Trolls, Ogres and other creatures

    Well, i am in a position where i can't afford to lose much troops as i need to fight battles at every turn.

    Also this game really needs some stat overhaul.
    Justice is a lie. There are only good and bad and netiher is just.

  19. #19

    Default Re: Trolls, Ogres and other creatures

    I still to this day cannot explain how does a noob like me survives those Chaos invasions .

    I always remember few Epic battles that make me love CoW , but besides holding on to cities and bridges I cannot really explain how I survived it .

  20. #20
    Laetus
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    Default Re: Trolls, Ogres and other creatures

    I have been experimenting try just using one unit of Halberds against trolls or minotaurs and leave them in your main battle line in a position to engage the high hp units, Unless your facing two plus stacks in one battle they seem to die so slowly that once again you can just fight the battle around them,

    As a note for Riek I recently started a campaign and Reiksguard Halberds seem to work best, with them I have yet to have a group of Minotaurs kills them all off before I have one the battle around them

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