Results 1 to 3 of 3

Thread: XCAI for Custom Campaign Map 2

  1. #1

    Default XCAI for Custom Campaign Map 2

    Greetings fellow players,

    i have tried to integrate the xcai 4.01a into the custom campaign map 2 mod and it seems like the only thing that hinders me to play is the descr_campaign_ai_db.xml from xcai. I have tried it and its definitely this txt.
    I have changed the ai_labels according to ccm2 mod like xeryx suggests. I have copied the faction standing the diplomacy and the autoresolve and priest controller like it set in the readme of xcai 4.01a.
    So i can't really figure out whats wrong.
    What am am i missing? So can anyone help me in getting it work, please?

  2. #2

    Default Re: XCAI for Custom Campaign Map 2

    Is it not SS, the one you want to integrate XAI into, is it?

    Unfortunately I am unable to answer your question. Wonder if Xeryx visits the forum still.

  3. #3

    Default Re: XCAI for Custom Campaign Map 2

    Actually its the Custom Campaign/Retrofit Mod i am talking about.
    I guess he won't. Since real life calls for its duties.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •