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Thread: Goutlard's Fixed Firing Drills and Infantry Formations

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  1. #1
    Goutlard's Avatar Janissary
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    It depends, if that mod changes firing drills for all units it definitivelly won't be. But if it only sets the base units to the one-rank fire, all units but the ones Ornamentum adds will have all soldiers shooting.

    Well, it's not hard to change the firing drills. With the DB Editor make it so that units all have the Skirmish ability (units_stats_land) and remove the fire by rank/platoon (unit_to_unit_abilities_junction) fire ability I already have plenty of work to do and cannot modify that yet.
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  2. #2
    jackwei's Avatar Primicerius
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Quote Originally Posted by Goutlard View Post
    It depends, if that mod changes firing drills for all units it definitivelly won't be. But if it only sets the base units to the one-rank fire, all units but the ones Ornamentum adds will have all soldiers shooting.

    Well, it's not hard to change the firing drills. With the DB Editor make it so that units all have the Skirmish ability (units_stats_land) and remove the fire by rank/platoon (unit_to_unit_abilities_junction) fire ability I already have plenty of work to do and cannot modify that yet.
    Thanks and your mod has been excellent it feels like even the weaker units have a chance against the stronger one due to the impact of the volleys as usually my militia would run away easily but they stay this time also I am surprised CA didn't even think of your firing drill in the first place as your is mod so much fun you.

    Thanks for the help though will be even better now cheers and it works too.
    Last edited by jackwei; May 22, 2015 at 03:43 PM.

  3. #3
    DukeofMarlborough99's Avatar Foederatus
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Hello sir!

    First of all thanks for your hard work!

    Iv been looking for a mod that removes fire by rank/platoon firing. But I'm not keen on adding skirmish fire or messing about with how far the distance of soldiers stand apart, is this possible?

    Thanks in advance!

  4. #4
    jackwei's Avatar Primicerius
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Seriously this mod is the best thing to ever happen as I just had some seriously brutal battles against the Martha Confederacy as the British they were near run things as I tried helping out the Mughals to prevent the conquest of all of India by the Martha, they kept on sending troops over and over against me in the battle and my veteran soldiers from Europe almost got wiped out as they were reinforcements during the battle to my fresh EIC army but managed to hold on enough until the company soldiers on the other side of the map won their battle then helped them out so for now I am taking break those battles were stressful.

  5. #5

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    thanks, looking forward to trying it out

  6. #6

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Hey, Goutlard. Great Mod. But can you please disable the projectile trails? Been playing this with darthmod for months now and i'm always turned off by those damn trails. So is there a way you could remove them?

  7. #7
    Kooperrider's Avatar Foederatus
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    But do you know how to use this mod with Darthmod without lowering the unit size? I can't keep my normal DM unit size currently.

  8. #8

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Yeah, what Kooperrider said, it lowers my unit sizes, what exactly does your mod have that changes the drills? Because when i compare vanilla to this mods drill column in db editor the stats are the same (infrantry_line). I plan to add this to all the units darthmod brings and fixing the lowering unit sizes
    Last edited by shogunwhae; September 20, 2015 at 02:10 PM.

  9. #9
    Kooperrider's Avatar Foederatus
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    If you could create such a fix, I'd be most appreciative if you would pass it on.

  10. #10

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Quote Originally Posted by Kooperrider View Post
    If you could create such a fix, I'd be most appreciative if you would pass it on.
    the files are too big to upload ill explain the way i did it.
    I have DME with the AUM pack and ornamentum units, i used DBeditor to open 3 files at the same time, DME_AUM,DME_darthmod,DME_unitspack. i copied the units_abilities_tables from goutlard pack (using dbeeditor too) and pasted it in the unit_abilities_tables of 3 dme files. Then just modify the unit_stats_land_tables ( for me it's a big list ) and what you want to modify here is a column that says "Can skirmish" it's all the way to the right, then just type "true" for the units you want.

    Tested it in battle and seems to work, im sure there was an easier way but with my poor english and the lack of modding i coulnd't figure better.
    (your units abilities tables should look like my pic)
    Attached Thumbnails Attached Thumbnails explain.png   explain2.png   explain3.png   explain4.png  

  11. #11
    Kooperrider's Avatar Foederatus
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    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Where is the aum_units_stats_land directory? I can't find it in the editor.

  12. #12

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Is it possible for an Napoleon Total War version of this amazing mod? It sorta fits in that game.

  13. #13

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    dead link.. please re-upload.

  14. #14

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    Can this mod work with the Additional Units Mod, or can someone at least tell me the best way to do so?

  15. #15

    Default Re: Goutlard's Fixed Firing Drills and Infantry Formations

    I need help making this mod work, as I do all the steps +user.empire_script thingy, but when I start battle, it doesn't work

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