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Thread: [RELEASED SUBMOD] Fire and Blood [UPDATE - 0.9 STABILITY TEST VERSION RELEASED 12/6/15 ]

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  1. #1
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    In the final release, all factions will either have a presence on 'diplomat island', or a mainland diplomat in the center of Westeros, so bribing will be less of an issue. I'll try and add some traits to make them harder to bribe

    We are very close to release - I am away from the 14th to the 24th so maybe it will be a slightly late Xmas pressie for you all

    301AL was actually the name of a submod I initially proposed about 6 months ago. I decided to wait until v1.0 of Westeros for that

  2. #2

    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Do we install this over the enhanced version, or the normal .53?

  3. #3
    Korpskog's Avatar Praepositus
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    No, this stands alone!
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  4. #4

    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Looks Reallyy Nice

  5. #5
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Thanks! Wait until you see the latest version!

  6. #6
    Dux's Avatar Warden of Westeros
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Very nicely done! can't wait for the next version.

  7. #7

    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    YEAH! Castle Cerwyn and hornwood! XD Looks bloody amazing! I literally can't wait! How far are you into being finished? I don't mean to pressure you at all, but... eh xP. Looks fantastic!

  8. #8
    Korpskog's Avatar Praepositus
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    I was just going to upload a bunch of cool pictures but the forum does not accept the format I will take new ones tomorrow, however the current version looks very very good!
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  9. #9
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Convert them to jpg

  10. #10
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Stamax - Pretty close! Do you want do help playtest?

  11. #11
    Korpskog's Avatar Praepositus
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    The Florents have declared for King Robert and fight under Stannis Baratheons command.. Here Brightwater Keep is being sieged by Redwynes.
    Spoiler Alert, click show to read: 


    The same Redwynes desires to control all the southern reach and declares war on their allies and neighbors House Hightower. Baelor Brightsmile and his three younger brothers are trying to fight of the invaders.
    Spoiler Alert, click show to read: 


    Dick Crab and some fellow crabbers have broken their allegiance to the Iron Throne, King Robert sends Boros Blount to threat with them, he receives backup from Lord Redfort and Lord Celtigar.
    Spoiler Alert, click show to read: 



    Good King Robert rides south to crush the Yronwoods who are rebelling against the Baratheons.
    Spoiler Alert, click show to read: 


    Barristan the bold and the kings justice!
    Spoiler Alert, click show to read: 



    A Wedding, how nice!.... not!
    Spoiler Alert, click show to read: 
    Last edited by Korpskog; January 08, 2013 at 10:23 AM.
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  12. #12

    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Sure badger I'd love to! (I'm Stamax, just on another account )

  13. #13

    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    NOOOOOO! Sansa marrying Joff?! Even in the game it makes my skin crawl. Slimy bastard, do us a favour, reload a save (This is an idea for assassins!) hire a faceless men (Arya ) and kill that arse!

  14. #14

    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Oh, and maybe you could add something new as well?
    So that as something like every 100 turns or so maybe one or two full army of wildlings (Rebels; the units as scottish highlanders) Could appear near last hearth in the north? It gives some action to the game and I'm always finding myself playing as the Starks.

  15. #15
    Prophet1331's Avatar Ducenarius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Could it be possible to add ancillaries for the new settlements?

    I would love to have the option to give lordships to my loyal generals especially if I'm playing as the Targaryens and reshaping Westeros.
    Some battles are won with swords and spears, others with quills and ravens. Tywin Lannister

  16. #16
    ButtSwag's Avatar Decanus
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    Could you also make th Freys have a different colour on the map (If it's not too hard)
    I always get confused with the Starks and Freys

  17. #17
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]

    I have been meaning to change the Frey's colour for quite some time now.

    What do people propose? I think Blue with white borders.


    Could it be possible to add ancillaries for the new settlements?

    I would love to have the option to give lordships to my loyal generals especially if I'm playing as the Targaryens and reshaping Westeros.
    It is indeed possible it will only take an hour or so to do. It's on my to-do list (Which, as you probably can see, is still rather long!)



    Oh, and maybe you could add something new as well?
    So that as something like every 100 turns or so maybe one or two full army of wildlings (Rebels; the units as scottish highlanders) Could appear near last hearth in the north? It gives some action to the game and I'm always finding myself playing as the Starks.
    If you look further back into the game, I spent a day creating (from scratch - I have not tried the world builder) the wall and the lands beyond. However, with V1.0 featuring this I decided my efforts would look silly in comparison.

    A wildling invasion (If the players refuse to send men/money to the wall) is on the cards. However, that will only be after EVERYTHING else has been finalised.

  18. #18
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [Updated 11/11/12]



    SoulGamesInc has done an excellent little preview piece for the latest version of the submod - Check out the link above and make sure to subscribe if you like his videos!

  19. #19

    Default Re: [RELEASED SUBMOD] Fire and Blood [New Map preview! - 10/12/12]

    Aye, the default sicily skin does get annoying. Perhaps you could change it to the default russian colour?

  20. #20
    Badger-dude's Avatar Primicerius
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    Default Re: [RELEASED SUBMOD] Fire and Blood [New Map preview! - 10/12/12]

    Better?

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