Page 6 of 7 FirstFirst 1234567 LastLast
Results 101 to 120 of 123

Thread: minipreviews: mercenary, regional and foreign units

  1. #101

    Default Re: minipreviews: mercenary, regional and foreign units

    Love thew new mini preview..

    Are these two factions playable? or are the units just recruitable?

    Either way another excellent preview.
    [Massive Sig Here]

  2. #102
    Mylae's Avatar Memento Mori
    Join Date
    Oct 2005
    Location
    Ferrara, Italy
    Posts
    972

    Default Re: minipreviews: mercenary, regional and foreign units

    they are regional units, recruitable only in certain places.
    Extravagant developer of Invasio Barbarorum: Flagellum Dei; Developer of Paeninsula Italica
    Creator of the XV-Century Machiavello Total War Mod (2.0) for M2TW



    Honorabilis Gaius Baltar est mihi patronum.

  3. #103
    Laetus
    Join Date
    Mar 2006
    Location
    Moscow, Russian Federation
    Posts
    9

    Default Re: minipreviews: mercenary, regional and foreign units

    Superb as usual, Luciano!

    But I have one question about swastika on the shield of the Picentine heavy infantryman... Was this symbol traditional for the peoples of ancient Italy? I've already seen swastikas on the shield of the Samnite spearman depicted in Osprey's "Early Roman armies" book.

  4. #104

    Default Re: minipreviews: mercenary, regional and foreign units

    Thanks again Sparton and Iglauskas

    As far as I know the swastika was a symbol related to the shared heritage of many ancient populations ...it is often used like a geometric decorative motif (probably with some symbolic meaning) in ancient Greek (tetraskelion) and Italic artworks, obviously with no connection with the nazis....
    Last edited by Luciano B; June 05, 2007 at 03:21 AM.

    PAENINSULA ITALICA project creator

  5. #105
    Laetus
    Join Date
    Mar 2006
    Location
    Moscow, Russian Federation
    Posts
    9

    Default Re: minipreviews: mercenary, regional and foreign units

    Thanks for the quick reply, Luciano!

  6. #106

    Default Re: minipreviews: mercenary, regional and foreign units

    Here a first attempt to reproduce a Sardinian swordsman with the typical leather armour:







    ...here a reference picture
    Last edited by Luciano B; May 18, 2008 at 01:04 PM.

    PAENINSULA ITALICA project creator

  7. #107

    Default Re: minipreviews: mercenary, regional and foreign units

    ...a couple of Sardinian units, recruitable in the island

    Sardinian swordsman


    Sardinian archer

    PAENINSULA ITALICA project creator

  8. #108

    Default Re: minipreviews: mercenary, regional and foreign units

    Nice. I was wondering what you`re going to do with Corsica and Sardinia considering how much detail went into the other regions.
    Are these old units that you`ve only now decided to preview or are you still making new ones?

  9. #109

    Default Re: minipreviews: mercenary, regional and foreign units

    The costal parts Sardinia and Corsica were in Carthaginian hands during the timeframe covered by our mod so the two islands are regarded in part as Punic provinces and in part (mostly the inland portions) as "rebel" territories.

    I'm continuing to add new units and I'm also constantly updating the old ones.

    PAENINSULA ITALICA project creator

  10. #110

    Default Re: minipreviews: mercenary, regional and foreign units

    Quote Originally Posted by Luciano B View Post
    The costal parts Sardinia and Corsica were in Carthaginian hands during the timeframe covered by our mod so the two islands are regarded in part as Punic provinces and in part (mostly the inland portions) as "rebel" territories.
    And if a punic region revolts will the revolt units be punic or nuragic?

    I'm continuing to add new units and I'm also constantly updating the old ones.
    Yes, I saw that. But you risk doing work for two mods in the end if you keep updating it with such determination. And about the updated models. It`s something I long wanted to ask. You had a syracusan hetairoi cavalry with a thracian helmet (over all it looked very much like a drawing from Duncan Head`s book) and later you`ve showed one with a boeotian helmet. They`re pretty different from one another and I was wondering if the one with the thracian helmet has been scrapped all together. It was a very handsome unit.

    EDIT: I meant this guy:
    http://img233.imageshack.us/my.php?i...etairoi8wj.jpg

  11. #111

    Default Re: minipreviews: mercenary, regional and foreign units

    great work luciano b

  12. #112

    Default Re: minipreviews: mercenary, regional and foreign units

    About the revolts in Sardinia, I'd say that the rebels will be Nuragic; revolts in other Punic settlements, like Lilybaeum or Panormus which were original Phoenician colonies, will be done by Punic rebels.

    About the Greek unit change, don't worry, I reused such helmet also for other units; so just to make a bit of variation I replaced it in one of the models.
    Last edited by Luciano B; May 20, 2008 at 05:23 PM.

    PAENINSULA ITALICA project creator

  13. #113

    Default Re: minipreviews: mercenary, regional and foreign units

    Quote Originally Posted by Giovi View Post
    great work luciano b
    Thanks a lot.

    PAENINSULA ITALICA project creator

  14. #114

    Default Re: minipreviews: mercenary, regional and foreign units

    btw, will Sardinia et Corsica expand? cause in the beta test mod now, they are just 1 settlement on each island

    Valerius Tiberius
    One land, One king

    Proud member of the SPQR TW community


  15. #115

    Default Re: minipreviews: mercenary, regional and foreign units

    Quote Originally Posted by Luciano B View Post
    About the revolts in Sardinia, I'd say that the rebels will be Nuragic; revolts in other Punic settlements, like Lilybaeum or Panormus which were original Phoenician colonies, will be done by Punic rebels.
    Right, that makes sense.
    About the Greek unit change, don't worry, I reused such helmet also for other units; so just to make a bit of variation I replaced it in one of the models.
    Ah, got it now. Thanks for the explanation! And thank you for not abandoning the Bi version of PI! The mod has a great concept and very well researched and graphically beautiful units. I`m looking forward to it.

  16. #116

    Default Re: minipreviews: mercenary, regional and foreign units

    Thanks for you warm and continuous support, florin.

    PAENINSULA ITALICA project creator

  17. #117
    Indefinitely Banned
    Join Date
    Oct 2008
    Location
    Ravager
    Posts
    50

    Default Re: minipreviews: mercenary, regional and foreign units

    wow there units are Great

  18. #118
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: minipreviews: mercenary, regional and foreign units

    Yes indeed!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  19. #119
    Indefinitely Banned
    Join Date
    Oct 2008
    Location
    Ravager
    Posts
    50

    Default Re: minipreviews: mercenary, regional and foreign units

    where can i find the spartans i dont see them in custom battle?

  20. #120
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: minipreviews: mercenary, regional and foreign units

    Quote Originally Posted by Darth Nihilus View Post
    where can i find the spartans i dont see them in custom battle?
    You have to go on campaign map and play as Italiotae.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

Page 6 of 7 FirstFirst 1234567 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •