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  1. #1
    Laetus
    Join Date
    Nov 2010
    Location
    Eugene, Oregon
    Posts
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    Default Help Modding unit Sizes

    So, I tried modding the unit sizes in the export_descr_unit file but every time my game crashes on start up. Any suggestions? I'm very new to all this.

  2. #2

    Default Re: Help Modding unit Sizes

    soldier rangers, 60, 0, 1, 0.2, 1

    That number can only go up as high as 100.

    The unit sizes in the game's options will adjust the value based on the setting you pick, IE. Huge/Tiny/etc.

  3. #3

    Default Re: Help Modding unit Sizes

    And the number, multiplied by 2,5 must give an integer, I believe.

  4. #4
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Help Modding unit Sizes

    Code:
    type             Axemen of Lossarnach
    dictionary       Axemen_of_Lossarnach      ; Axemen of Lossarnach
    category         infantry
    class            heavy
    voice_type       Heavy
    banner faction   main_infantry
    banner holy      crusade
    soldier          Varangian_Guard, 60, 0, 1
    officer	         gondor_captain_early_flag
    officer	         gondor_captain_early_flag
    mount_effect     horse +1, camel +1, elephant -4
    attributes       sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
    formation        1.2, 1.2, 2.4, 2.4, 4, square
    stat_health      1, 3
    stat_pri         8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1
    stat_pri_attr    ap
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr    no
    stat_pri_armour  6, 4, 0, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        2
    stat_ground      0, -1, 0, -2
    stat_mental      13, normal, trained
    stat_charge_dist 15
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 470, 200, 75, 75, 470, 3, 150
    armour_ug_levels 1, 2
    armour_ug_models lossarnach, lossarnach_ug1 
    ownership        sicily
    era 0            sicily
    era 1            sicily
    era 2            sicily
    recruit_priority_offset    5
    Editing unit sizes happens in the file called export_descr_unit.txt. This is an example of a unit entry. The red number is the unit size on normal. Multiply it with 2.5 for huge size.

    Make sure you make backups before editing, if you didn't there is a zip in the attachment containing the unedited TATW 3.2 EDU.

    Next time go here with your modding questions.

    Answered and closed

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