as most of us have seen, james russel, during his gameplay commentary video, he explained that the city has been sieged for a long time, to show us why there where those assaulting defenses.
i think siege battles would have to be redone, maybe this would be difficult to implement. but still a good idea.
what if, siege battles, instead of just one final battle, there is minimum 2 battles to represent how long it took to capture a settlement and to defend it. each battle would take 20 minutes aprox. and, when this time finishes, the battle ends. the faction who kills the most takes the day. then, another day, the attacker might assault another section of the city, just not to be repetitive.





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