Hi there!
The last time I played RTR VII was back right after it was released. Back then my roman campaign grinded to a halt, because I had three full stacks of gauls coming over the alps every two turns. I reported it via this forum (along with the fact that all of gaul was united very fast, and had roman-level roads) and I got the impression someone agreed with me. (As in, this was a problem and not simply my one game going nuts).
I just wanted to know if this has been fixed now, or altered? I can't see anything in the changelog, but then again I can't find the threads for all the fixes since then.
RTR VII is awesome, and I will likely play it again nonetheless, but the gaul-thingy was rather much of a turn-down... it's simply not fun to play the same siege every four turns for 40 turns...
Maybe I'll go for a Sparta game if it's not been looked into yet.
Anyway, cheers!
- Dan




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