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  1. #1

    Default Havoc in Italy!

    I am playing Darthmod 8.0 Dark Edition

    In my Julii campaign, Carthage has just landed with a full stack at Caralis and retook it. The gauls continue to bring massed arrmies my way, and I have just lost Segesta from a joint attack between the Spanish and the Gauls. I do have a great army, but I am in the negatives in $$ so I would not be able to retrain it. Macedon landed near Ariminum, which the Senate defeated and now Carthage has landed on Italy with a full stack and another small army. Also, Dacia is beginning to get agressive and is lingereing around Patavium. In my dire situation I have decided to take my full stack and amazing General onto my fleet to sail to a distant land and create a new empire while I watch my current one see its destructive end. I am thinking of sailing to Britain, and take Ireland first. Though I have no cash and a three ship fleet, and I am scared to sail past Carthage. Any suggestions?

    BTW Props to Darth vader for making such an amazing and challenging mod!

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  2. #2

    Default Re: Havoc in Italy!

    Personally, I would stay and fight. Take that stack out of patavium and if/when it is sieged destroy all buildings inside it. Move that stack and relieve/retake arretium and start from there. Looks like that senate army may attack carthage anyway. I think that if you stick with it it will be best in the long run. Other areas (such as britain) can be poor, well initially at least, due to low populations and poor farms. By the time you would have 'migrated' somewhere new your army upkeep would have your finances well in the red.

    Seriously, i think you should stick with it. Start with arretium and ariminum again and work from there. Maximum taxes all the way.

    On another note, this mod does look very good. I didn't realise the campaign had been made more challanging, i thought it was merely the battles that were more challanging (with a few tweaks to the campaign).

  3. #3
    Severous's Avatar Biarchus
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    Default Re: Havoc in Italy!

    I dont know how the sally plays in the mod but in RTW V1.5 I would always sally, even against impossible odds. Wear them down with missiles and tower fire. Break the seiges asap in order to get the income flowing. Lack of income will kill you.

    One region like Ireland wont support many troops. Relocating your empire there is a high risk strategy.
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    Severous

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  4. #4
    Zuwxiv's Avatar Bear Claus
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    Default Re: Havoc in Italy!

    Go for the Carthage Mainland. You won't have to worry about more than a couple factions - try to ally with the Numidians. That is the shortest distance. Other than that, maybe Greece.

    Although fighting it out would be challenging. You know it is a fun game when you can actually lose.

    Currently worshipping Necrobrit *********** Thought is Quick
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  5. #5
    The Black Reaper's Avatar Hell's Gate
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    Default Re: Havoc in Italy!

    id say stay since the senate has a stack there to and they might help you fight them off if you ask for assistance

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  6. #6
    hellheaven1987's Avatar Comes Domesticorum
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    Default Re: Havoc in Italy!

    First, either take Sardina or some province in Spain. Second, save enough money. Third, teach Carthage a lesson by extermine its cities!!!
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  7. #7
    Metellus's Avatar Civitate
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    Default Re: Havoc in Italy!

    this mod does look very good
    Yes, if the AI is being proactive and attacking this aggressively, it certainly does look worth the download... in Vanilla I have found (first game) its mostly reactive.

  8. #8
    caratacus's Avatar Primicerius
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    Default Re: Havoc in Italy!

    Abandon Patavium and use the garrison there to crush the Carthaginian invasion. Send reinforcements to Segesta to hold that city against the combined Gallic and Spanish advance until you have finished off the Carthaginians.

    You have to prioritize defending the heart of your lands and therefore your largest cities from holding the borders and certainly don't think about sending troops further away, chances are that they will be sunk by the Carthaginian fleet in any event.

    Three cheers for Darth for putting together this mod, hip hip horay!

  9. #9
    John I Tzimisces's Avatar Get born again.
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    Default Re: Havoc in Italy!

    Quote Originally Posted by flip2121
    id say stay since the senate has a stack there to and they might help you fight them off if you ask for assistance
    Rome has already fallen to Macedon, however.

  10. #10
    Arcarius's Avatar I Am Fable
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    Default Re: Havoc in Italy!

    Quote Originally Posted by John I Tzimisces
    Rome has already fallen to Macedon, however.
    No the colour of the Senate is black in DM.
    Formerly Heilige Legioen, and the original Fable

  11. #11
    John I Tzimisces's Avatar Get born again.
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    Default Re: Havoc in Italy!

    Quote Originally Posted by Fable is Faith
    No the colour of the Senate is black in DM.
    Ah, thank you. Did not know that. I see now, I thought that was a macedonian stack in Etruria, but then I saw it was a roman style general. Interesting.

  12. #12

    Default Re: Havoc in Italy!

    What Difficulty are you playing on?

    Looks like a challenging situation. If I was you I'd stay and fight
    I am on fire, but an extinguisher is not required.

  13. #13

    Default Re: Havoc in Italy!

    Take more than 3/4 of a stack out of Patavium; the remaining quarter should be able to hold it against any Dacian advances until the Gallic and Carthaginian sieges are broken. Move the 3/4 stack across the Rubicon; meanwhile, sally out against the Carthaginian full stack and pull the big Senate army in as reinforcements. At the very least, this should break the siege and give you a little breathing room to bring your reinforcements down to relieve Segesta. The tiny Macedonian army isn't worth your time; concentrate on the biggest threats first. At least, that's what I'd do.

    I hope this helps; it's based on the assumption that the units haven't been tweaked too far from the vanilla.

  14. #14

    Default Re: Havoc in Italy!

    Those carthaginian armies should be your first priority since they are your biggest threat and that massive garrison in patavium is ur greatest asset. i would take care of the carthaginians first by battling them on the battle field to reduce casualties then take care of the other threats in the same fashion. also you may want to try to build a better fleet to distroy carthage's fleets as they are trying to transport more units. thus you would be distroying their fleet as well as any army being transported.
    A small country cannot contend with a great, the few cannot contend with the many, the weak cannot contend with the strong!!!

  15. #15
    caratacus's Avatar Primicerius
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    Default Re: Havoc in Italy!

    Shadow28 is right about that, victory over Carthage is not possible without first destroying the navy. It's important that Rome obtain dominance of the sea and thereby can quickly expand and attack its enemies on many fronts.

  16. #16

    Default Re: Havoc in Italy!

    Attacking from the sea huh? I only use the ocean as a staging post too attack good cities. Like Caralis to attack Cathage, and use Byzantium to attack pontus. Pirates get me on long trips.

    JUst use ` Auto_win attcker/defender if youre a cheat like me.
    The true soldier fights not because he hates what is in front of him,

    But because he loves what is behind him.

  17. #17

    Default Re: Havoc in Italy!

    waw... i wish i had chalanges like that in my games =)
    dont give up, stay and fight! I know i would really enjoy playing this defence =) you have a good alliances as they seem to help you. i wish you good luck though as it will be hard to defend well =)
    Use armies from Patavium and use about 50% to attack medolanum and destroy the city as it looks like Gauls are your anemies and i would certanly try to defeat them on their ground. Then destroy the city and get more money that way. about 25% of forces should stay in Patavium and defende the city and the remaining 25% of the Patavium army should help defending Segesta. you ofcours have to be careful not to lose Arretium. defend it and hope Rome itself will help you.
    even if you lose this city, you should still have Modulanum and secured North. After that you should get Arretium back if it falls.
    i dont suggest you use all forces to defend but i would certanly try to attack back and stop AI forces to attack you.
    this is theory and i would most likely change my main strategy according to what AI would do.
    remember not to give up and not only to defend your position!
    (sorry for writing mistakes)

    EDIT: you dont need ships at the moment also... so... i suggest you attack cartage and this way you make some damage to him and reducs your upkeep yopu play for nawy you dont really need at this point!
    Last edited by Sitarus Originalus PM-30+; July 26, 2006 at 02:53 PM.
    Sitarus Originalus Pontifex Maximus -30+
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  18. #18

    Default Re: Havoc in Italy!

    The thing is, I kind of want to sail to Ireland and start a new empire. I just think it would be very exciting and out-of-the-ordinary. Prior to this, I did think I would attack Carthages mainland, unfortunately, they have two full stacks outside their capital and a full stack in Caralis (which they don't seem to mind sailing around). I have played one turn ahead of that picture and in that turn Gaul and Spain takes Segesta. If I remove my stack from patavium and attack Carthage, I may have few left to fend off from the invading barbarians. Not to mentio I will be in the negatives for a while. So my empire could slowly die out. As for diplomacy, these barbarians do not understand good reason. To Ireland it is! Perhaps in the future I will sail to the home of the Roman ancestors ad retake what is truly ours!

    BTW I am on Vh/Vh
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  19. #19

    Default Re: Havoc in Italy!

    The problem with sailing to Ireland is that you'll be in the negatives anyway, since after you lose all of your cities, you'll simply have Tara -- a small town -- to pay for your huge army's upkeep. Unless you disband a whole lot of units, you're not going to be able to expand at all.

    However, I'm very curious to see how this experiment turns out. Keep us informed!

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