Would it not be better that if in Rome 2 Total War you would have to sally forth and actually rout the enemy army to break a siege? With the current system the enemy automatically flees after a failed assault which isn't particularly realistic and means just a few units is enough to hold the AI off.
If instead it was actually possible for the besieging army to make one assault each turn to probe the defenses and weaken them without having to go all in or die, then it would be a much more realistic siege-flow. Becuase historically it seems like a rule rather than an exception that initial siege assaults failed.
Basicly I am asking for the attacker's "Assault" to be able to end in a draw just like the defender's "Sally Forth"





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