Originally Posted by
Steph
1) I don't think it is moddable, probably hardcoded in the engine
2) I already have modded the smokes, and won't change it more than it is. I did some testing, and if the smoke stays longer, then it actually accumulate and never really dissipate. After a while, there's smoke everywhere and you don't see anything. Although it may seems more reallistic, what is the point of making nice uniforms and if you can't see them :op ?
3) Won't do. Each new coat uses up a slot in the atlas, and they are already full. Beside, you can't change uniforms, so having great coats and no great coats requires doubling all the units. Too much work. And it creates side effects, like with the recruitment limits
4) Not very easy to mod, and I like them as they are
5) I have decided to make the limits in custom battle = twice the limits in the campaign. And in the campaign it will remain limited to 1 to preserve the elite character of the unit. So in custom battles you'll get 2.