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Thread: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

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  1. #1

    Default Re: **NEW Version10 ready2/26/13RLC support added****NEW previews v11***NEW Campaign Map Character & Agent Strat Models

    Yes diplomats are great. I just noticed that I kept referring to assassins as spies lol. I see that you understood what I meant.

  2. #2
    XIIICaesar's Avatar Senator
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    Default Re: **NEW Version10 ready2/26/13RLC support added****NEW previews v11***NEW Campaign Map Character & Agent Strat Models

    Quote Originally Posted by alpav View Post
    Yes diplomats are great. I just noticed that I kept referring to assassins as spies lol. I see that you understood what I meant.
    Thank you

  3. #3
    XIIICaesar's Avatar Senator
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    Default Re: **NEW Version10 ready2/26/13RLC support added****NEW previews v11***NEW Campaign Map Character & Agent Strat Models

    Has anyone tried the RLC version for compatibility yet?

  4. #4
    XIIICaesar's Avatar Senator
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    Default Re: **NEW Version10 ready2/26/13RLC support added****NEW previews v11***NEW Campaign Map Character & Agent Strat Models

    Has anyone tried the version compatible with RLC yet?

  5. #5
    XIIICaesar's Avatar Senator
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    Default Re: **NEW Version10 ready2/26/13RLC support added****NEW previews v11***NEW Campaign Map Character & Agent Strat Models

    Sorry about the multiposts. Internet connection got spazy Lol & I didnt think they went through.

  6. #6
    XIIICaesar's Avatar Senator
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    Default Re: UPDATE3/3/13 v11 FINALversion**RLC support**NEW Campaign Map Character & Agent Strat Models

    Does anyone have any requests for custom models for their favorite submods or anything of the sort?

  7. #7
    THE_MUFFIN_MAN's Avatar Laetus
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    Default Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    Although it's probably pointless to tell you this since SSHIP is still in beta and will be getting new factions soon but I tried it and this mod isn't compatitable with SSHIP.

  8. #8
    XIIICaesar's Avatar Senator
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    Default Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    Quote Originally Posted by THE_MUFFIN_MAN View Post
    Although it's probably pointless to tell you this since SSHIP is still in beta and will be getting new factions soon but I tried it and this mod isn't compatitable with SSHIP.
    As soon as they release the next version since I looked it says soon... let me know & Ill work on it and do what I can.

  9. #9
    XIIICaesar's Avatar Senator
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    Default Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    For any of you that use the Historical Units Regions Buildings mod here's preview of the new factions it introduces remodelled. I've got a good beta tester (FallenDarkness) helping me get the quirks out and you can thank RollingWave for the mod. Try it out if you haven't already -- its got a lot of great stuff in it.
    Georgia

    Armenia

    Fatimids

    Abbasids

  10. #10
    RollingWave's Avatar Praepositus
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    Default Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    Great work there, i'll integrate those into HURB next time I update for sure.
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  11. #11
    XIIICaesar's Avatar Senator
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    Icon5 Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    Quote Originally Posted by RollingWave View Post
    Great work there, i'll integrate those into HURB next time I update for sure.
    Heck yeah. I'll keep a link on my thread as well for those that play HUBR to download & integrate themselves before you update again. Also, the download I will upload contains not only models for your mod's specific factions, but as well as all other faction too Anyways, I'm fixing to post some more previews. I'm working on the last faction right now -- Serbia. Also, I will eventually be adding in my Agent models as well for HUBR if it's cool wit you, RollingWave?

  12. #12
    XIIICaesar's Avatar Senator
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    Icon6 Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    Seljuk Turks

    Sultanate of Rum

    Bulgaria


    More faction previews from my work on HUBR. Hope you like it

  13. #13
    XIIICaesar's Avatar Senator
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    Default Re: NEW Campaign Map Character & Agent Strat Models UPDATE3/3/13 v11**RLC support**Taking requests for your favorite submod now compatibilitys

    Here's the last faction for HUBR.
    Serbia


    I'm uploading the files now. Will post link in few minutes.

  14. #14
    Libertus
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    Default Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    installed the mod HUBR and nothing has changed .... help

  15. #15
    XIIICaesar's Avatar Senator
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    Icon5 Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    Quote Originally Posted by IGORynich View Post
    installed the mod HUBR and nothing has changed .... help
    1. It didn't break it, right? HUBR still loads up & plays, correct? You just don't see the new models?
    2. Download it, then extract the file.
    3. Copy the model_strat folder into your data directory & overwrite.
    4. Copy the 2 text files into your data directory & overwrite.
    5. It should work after that, unless you used the SS Setup Launcher again to try different AI such as BYGs' or something. In mine I've noticed when I do because BYG AI overwrites descr_character I have to copy it over again to see my models.
    6. If you didn't do step 5 try 2-4 again & then post here.

    ​If you did that & it still doesn't work try starting a new game & see what happens. Sometimes they won't show unless you start a new game. I know that sucks but they should be save-game compatible BUT I've seen them not work until you start a new campaign. Try that after you try the above steps if they don't work. If none of these things help it may be because..... are you using a NON-English version of the game, such as Russian version? I don't think that would matter but, then again, I use the English language version so I'm not sure.
    Last edited by XIIICaesar; March 19, 2013 at 11:44 PM.

  16. #16
    Libertus
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    Default Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    Quote Originally Posted by XIIICaesar View Post
    1. It didn't break it, right? HUBR still loads up & plays, correct? You just don't see the new models?
    2. Download it, then extract the file.
    3. Copy the model_strat folder into your data directory & overwrite.
    4. Copy the 2 text files into your data directory & overwrite.
    5. It should work after that, unless you used the SS Setup Launcher again to try different AI such as BYGs' or something. In mine I've noticed when I do because BYG AI overwrites descr_character I have to copy it over again to see my models.
    6. If you didn't do step 5 try 2-4 again & then post here.

    ​If you did that & it still doesn't work try starting a new game & see what happens. Sometimes they won't show unless you start a new game. I know that sucks but they should be save-game compatible BUT I've seen them not work until you start a new campaign. Try that after you try the above steps if they don't work. If none of these things help it may be because..... are you using a NON-English version of the game, such as Russian version? I don't think that would matter but, then again, I use the English language version so I'm not sure.
    reinstalled, the forces have changed, the agents have not changed

  17. #17
    XIIICaesar's Avatar Senator
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    Default Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    Quote Originally Posted by IGORynich View Post
    reinstalled, the forces have changed, the agents have not changed
    Ahh, well, I haven't added my Agents to the HUBR version yet. Only the Characters or Armies & Generals-forces- have been changed. I do plan on incorporating the Agents soon though in the next few weeks. So, just so I got it, other than the agents, evrything else works now correct? Just like it should - no problems now other than agents?

  18. #18

    Default Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    Now it's great! Awesome job man.

  19. #19
    XIIICaesar's Avatar Senator
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    Default Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    Quote Originally Posted by alpav View Post
    Now it's great! Awesome job man.
    Thank You!

  20. #20
    Libertus
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    Default Re: NEW Campaign Map Character & Agent Models UPDATE3/3/13 v11**RLC support**HUBR added support now**3-11-13

    it's clear. no problems, army norm

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