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  1. #1
    Den Stark's Avatar Tiro
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    Default ai_gta_add_unit_label question

    Hi )

    What does this line from the script RBAI?

    ai_gta_add_unit_label 0 G5_OBJECTIVE a1g1

    G5_OBJECTIVE especially )

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: ai_gta_add_unit_label question

    it's the label of a unit that gets added to the GTA objective (as per docudemons) and no, I don't know what a GTA objective is. Germancu5 worked extensively with this, he might know.










  3. #3
    Den Stark's Avatar Tiro
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    Default Re: ai_gta_add_unit_label question

    Just if we replace these lines 0 to 1, there is no crashes in to the reinforcements, for example, in TATW3.2..
    This treatment or script stops working?

  4. #4

    Default Re: ai_gta_add_unit_label question

    This is Germanicu5's work. Ask him.

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