So question is it. Any can help i will be very grateful
So question is it. Any can help i will be very grateful
add in export_descr_character_traits.txt -
and in triggersCode:;------------------------------------------ Trait Ai_without_stars Characters family Hidden Level Ai_without_stars Description Ai_without_stars_desc EffectsDescription Ai_without_stars_effects_desc Threshold 1 Effect Command -10 Effect Chivalry -10
and if only the generals, who from the beginning of the game you have to descr_strat.txt, find and delete traits as GoodCommander etcCode:;------------------------------------------ Trigger Ai_without_stars1 WhenToTest CharacterTurnEnd Condition Trait Ai_without_stars < 1 and not FactionIsLocal Affects Ai_without_stars 1 Chance 100
Last edited by Den Stark; October 07, 2012 at 11:18 PM.
Well... i mean i just wanna have diffrent skills of AI generals, not all with 10 stars. Did you understand me right? Anyway tnx for answer
They don't all have 10 stars? It is hard to understand what you are saying maybe you should try using google translate.
He wants the generals to have various star levels some one some 5 and some 10 not all of the same level
then add this triggerand experiment with the number of lines "Affects GoodCommander 1 Chance 2"
;------------------------------------------
Trigger gen111
WhenToTest CharacterComesOfAge
Condition IsGeneral
Affects GoodCommander 1 Chance 2
Affects GoodCommander 1 Chance 2
Affects GoodCommander 1 Chance 2
Affects GoodCommander 1 Chance 2
Affects GoodCommander 1 Chance 2