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  1. #1
    SirEyeball's Avatar Miles
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    Icon14 Submod request

    Hi I play with the Mos and expanded map submod.
    I would like if it has not already been made a submod that focus on the Strategy and conquest. for that to work I have some requests. Either tell me how to do it myself or even better if others want the same as me, make the submod please thx.

    1 no ring. The adventure setting is fantastic but for pure strategy and conquest it limits your possibilities.
    2 Total dominion. A game that does not end before you own all settlements and castles on the map.
    3 No good or evil. For a total conquest to work all alliances and wars should be of at game start and the notion of factions being good or evil should be none existing so dwarfs can ally with orcs and wage war on the dale for one.
    4. Different cultures. the notion of evil should be gone so especially the evil factions should have their own culture in stead of sauron worshippers (except for Mordor/Sauron of course). For instance Isengard should be Isengardians and so forth. So one of your goals would be to expand your own culture.

    As I play with the Mos submod the different abilities such as dwarfs getting dale cavalry should still be in effect but only if they choose to ally. Sauron should still be in the game but without the ring of course.
    If any or all of this is possible please let me know. If any of this is already made please also let me know.
    I was aware that a thread for requesting submods existed but that unfortunately is closed now.

    Kind Regards Sir Eyeball

  2. #2

    Default Re: Submod request

    Quote Originally Posted by SirEyeball View Post
    Hi I play with the Mos and expanded map submod.
    I would like if it has not already been made a submod that focus on the Strategy and conquest. for that to work I have some requests. Either tell me how to do it myself or even better if others want the same as me, make the submod please thx.

    1 no ring. The adventure setting is fantastic but for pure strategy and conquest it limits your possibilities.
    2 Total dominion. A game that does not end before you own all settlements and castles on the map.
    3 No good or evil. For a total conquest to work all alliances and wars should be of at game start and the notion of factions being good or evil should be none existing so dwarfs can ally with orcs and wage war on the dale for one.
    4. Different cultures. the notion of evil should be gone so especially the evil factions should have their own culture in stead of sauron worshippers (except for Mordor/Sauron of course). For instance Isengard should be Isengardians and so forth. So one of your goals would be to expand your own culture.

    As I play with the Mos submod the different abilities such as dwarfs getting dale cavalry should still be in effect but only if they choose to ally. Sauron should still be in the game but without the ring of course.
    If any or all of this is possible please let me know. If any of this is already made please also let me know.
    I was aware that a thread for requesting submods existed but that unfortunately is closed now.

    Kind Regards Sir Eyeball
    I think this submod has what you are looking for: http://www.twcenter.net/forums/showthread.php?t=355651
    It's the Perillicious mod which includes a "sandbox" campaing (among many others) where you don't have any "good vs evil" diplomacy. Try it out
    Real Combat stats for TATW 3 submod by Darth Lord Revan

    Thread link: http://www.twcenter.net/forums/showt...6#post10821526

    Download attachment in OP

  3. #3
    SirEyeball's Avatar Miles
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    Default Re: Submod request

    this looks really good I suppose it won't work with the Mos submod so I would have to reinstall TaTW again right?

  4. #4
    Araval's Avatar Protector Domesticus
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    Default Re: Submod request

    Yup

  5. #5
    SirEyeball's Avatar Miles
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    Default Re: Submod request

    Well another 7 gig added to the strained Harddrive, Done. Thanks a lot for the replys.

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