[edit:] SKIP TO BOTTOM of this post(update#5) if you want to see how I fixed it
I was reading that if you have a constant CTD during end turn at the same faction's turn(Kievan Rus) each time that I should do the following to fix it...
1).toggle_fow in console so I can figure out which unit is causing the problems
2). then 'remove the unit' causing saved game to crash...I found the culprit and I can't figure out how to kill him off or move in on his own little island somewhere via console. (I have tried various commands, not sure if they are the correct ones, or how can I select him for the 'this' command?)
Please help! I'm in the process of searching for the answer, but not having luck...
Aleksander the Unorthodox near Halych appears to have been the last unit to move when the game crashes so I've been trying to kill him off and see if the error goes away...
[UPDATE#1:] I found a nice isolated island north of the british isles with nothing on it to move the culprit via trial and error with coordinates and was finally able to move a character (just not the one I need to move!)...I moved one of my merchants up to the island via this command in the console... move_character "Howard Stewart" 70,280 ....that is a nice little island for isolating a bugged unit if I can figure out how to identify this priest guy in the console
[UPDATE#2:] I figured out how to move Aleksandr the Unorthodox...move_character "Aleksandr the Unorthodox" 70,280....unfortunately it still crashed, still on Kievan Rus' turn...this time while Tikhomir Kvashnya one of their generals was moving....UGH, now I have to move him up there too and hope it works this time....anybody else have any other advice to try?
[UPDATE#3:] Ok this is really getting frustrating now!! I couldn't figure out how to fix it so I tried 'surrender_regions kievan_rus' and it killed them off and then I got the dang CTD error at the beginning of lithuania's turn!!
[UPDATE#4:] I destroyed both Kievan_rus and Lithuania and then it crashed on kingdom of aragon's turn...I found it it's crashing on whoever's turn is RIGHT before Teutonic Order (who only recently emerged onto the map a few turns ago via event...and also got excommunicated not that long ago, I'll try destroyed them next...and also taking a look at all their units and try to see what's up)
It's turn 129, year 1228 that I'm ending by the way
[SOLVED/UPDATE#5]: Turns out that the problem that would have prevented me from continuing to play my campaign was actually related to the Teutonic Order's turn! Something in the campaign script must be bugged with SS6.4 and the early era campaign, because after more thorough searching I found numerous people complaining about their campaigns coming to an end because of CTD error around turn 128-130...
I'm sure somebody can fix the campaign script or whatever files that are causing people to lose their campaigns, but I'm not one of those people unfortunately...instead here is the brute force approach to continuing your campaign if your having this error.
How to fix your campaign= Kill the 2-4 teutonic generals/armies(I had 4) who are attempting to attack near Palanga (I found 3 of the 4 armies hiding in the forest nearby, close to their visible army). You will be using the console(~) and a couple commands to kill these units. After you kill them off with your unit then disband it(don't want a free 3gold chevron unit) and turn fog of war back on and continue playing like normal.
It's not required, but I'd highly recommend after you find the teutonic order armies you move them all onto the little island (Location 70,280)in the top-right of the map above the british isles...if you don't you will be chasing them around A LOT after they lose and withdraw/retreat each time, they need to be 100% dead and off the campaign map.
Console Commands I used:
toggle_fow = turns fog of war on/off, so you can find the Teutonic Order army and kill them
show_cursorstat = gives the x,y coordinates of where your mouse pointer is for move_character command
move_character "Captain Oliver" 231,248 = example of how to move unit(Oliver) to a location (231,248)
character_reset "Captain Oliver" = this gives your unit 100% of his movement back...spam to keep moving
auto_win attacker = type this into console on the battle screen(shows the odds, etc) and do auto-resolve
auto_win defender = use same as above...except when you get ambushed while searching the forest for Teutonic Order
You can also move all 4 of their armies into your lands and kill them yourself if you want to...the Teutonic Order generals that spawn are the following....Grandmaster Herrmann, Councilor Conrad and 2 random name generals (you need to find these yourself and then you can kill them how you'd like)
move_character "Grandmaster Herrmann" 70,280 will not work...his name is "Herrmann von_Salza" and "Council Conrad" is "Conrad von_Thuringen". move_character "Herrmann von_Salza" 70,280 will work.
Location 70,280 is an island that I tried to move all 4 armies onto an isolated island above the british isles where they would be stranded(thus unable to siege Palanga), but the game would still crash...these must die to avoid the crash.
Afterwards I spam end-turned for about 35-40 turns and didn't have a crash after implementing this 'inelegant fix/workaround'. It's not the best solution, but it works and will keep you from having to quit and start over (just to encounter this error again at 128). I will continue playing my campaign normally from here out and if another error occurs then I'll be sure to update this thread, if not then it worked indefinetely!




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