Hi all,
When I saw that the assembly kit had come out, I thought I'd give it a try. Since the unit editor, crashes for me, I've used DaVE to (successfully) create a new unit: the mounted ninja. However, I'm having a few issues.
The most important one is that my mounted ninja's refuse to throw their fire bombs. I've given them the same ranged stats as the normal kisho ninjas, except with a little less core marksmanship and reload. On top of that, I've also set the field 'does_fire_mounted_by_default' in the unit_stats_land-table to true, and added the 'fire_mounted'-ability in the unit_to_unit_abilities_junctions-table. However, when I give them a ranged attack order in-game, they will do a weird animation glitch (I'm not really worried about graphics just yet, but I thought I'd mention it): they will spread their arms and legs (so really it's the absence of an animation...) and jump up and down on top of their horses. An icon above their unit card will appear which says they're firing, but they're not. The strange thing is, when I activate the blinding grenades ability, they do show the correct animation, and throw their blinding grenades successfully. Does anybody know how I can get them to throw their fire bombs?
Another important problem I'm having is that the ultimate pack-file is huge! It's 600 mb, even though I've added no artwork myself, and just added a few tables. The combined size of these tables in xml-form is only 2.69 mb. In working_data form, the entire thing is about 1.7 mb, but in pack form, which should be the smallest of all, it's 600 mb! Can someone tell me how to push back the size of the pack file?
Here is the list of tables I've edited:
- battle_entities
- uniforms
- uniforms_to_faction_colours
- unit_description_texts
- unit_experience_ threshold_modifiers
- unit_stats_land
- unit_to_unit_abilities_junctions
- units
- units_to_groupings_ military_permissions
I realize there are still a few tables missing for correct use in campaign and classical multiplayer battles (if that's possible?), but for now I'm just focusing on custom battles.
Besides these issues there are a few more graphical glitches, but I think I will focus on them later.
Oh, and if anybody wants to know: I do not have any previous experience in modding, for total war games or otherwise. I do have a reasonable programming knowledge, but it seems that programming and scripting aren't necessary at this point. Concerning artwork I'm absolutely useless, so don't ask me to modify some textures, models or animations.
Anyway, I hope somebody can help out, and I will appreciate any pointers given.
Thanks in advance,
JSQuareD




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