Originally Posted by
Ngugi
Khazad Spearmen are a second tier unit and should be considered as such. If put against the third tier Goblin Raiders that is therefore not insignificant, as units are balanced with concern for "tier" (as usefulness grows, ofc) and swordsmen (often granted as third level units) are efficient against infantry.
Though do we put them up against the Goblin Warmongers, the second tier spearmen, the disadvantage may appear unfair. Attack values are equal but where Warmongers have 2 armour, 2 defence and 6 shield, while Spearmen have 9 armour, 4 defence and 10 shield.
There is after all an arms race going on, where any strength of a foe will be attempted to be compensated for (or one side would won long time ago). Now what do a Goblin commander do to win, when he realise that his soldiers are clad in paper while the foe has shiny mail? He get more soldiers!
Numbers are an essential gameplay (and rela life, hehe) factor. Khazad Spearmen field 55 men (normal size), Goblin Raiders field 80 men, that is 45% more soldiers. In case you [KoK] lose the flank or get spread out, you're toast, because it will allow the Goblins to utilize the numerical advantage - two or more soldiers attacking a single enemy not merely increasing the risk of kill but also force that single enemy to repeat the defensive animation [when assulted by each soldier], meaning it do not perform an offensive animation and therefore do not kill any of the attackers, no matter how much better stats the single enemy has.
(...) this means that yes, you have a great unit, but the opposition is taking steps to match you, creating equity even if there can not be equality. So the tactic must utilize your strengths and counter the enemy's counter-measures. Do whatever you may to ensure the flanks are secured so enemy numbers can't come into play. If you set Spearmen vs Warmongers but do only allow the goblins to attack frontside, the two second tier units will see the Warmongers cause lots of damage but lose.
(...) third tier Goblin Raiders (7 attack, 2 armour, 2 defence and 5 shield) counter the third tier Khazad Axemen (7 attack, 6 armour, 4 defence and 5 shield) with 45% larger unit as well and swifter attacks. As GR have little armour the main advantage of the Axemen (AP attacks good against heavier enemies) do not help them, making GR a good Axemen counter for OMM.
However, do GR face the Nogrod Raiders (swordsmen with 10 attack, 9 armour, 5 defence and 2 shield) head on, the NR slice GR to pieces.
This is worth pointing out as units should rarely be considered by itself or one unit vs another, because there is always a context. The Spearmen are not there to slay, but to tie up enemy forces so that allies can slay them. Preferably with enemies killed before melee by Archers (avilable from barracks) or warmachines. And perhaps with some merc cavalry to follow up.
All in all, I deem that the player, by adapting his tactic to needs and strengths of the Dwarves and accepting that the enemies comensate for its weaknesses to kill all of you, will have the victory at challenging costs.