Results 1 to 11 of 11

Thread: One model from 3

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default One model from 3

    I would like to make one model consists from 3 different models. If I didn't do that, it is always wrong. I am sure it is possible, because i have seen somewhere something like that. So i suppose that is possible but i do something wrong.
    I tried to make it by tree different ways:
    1. i make 3 complete models, then i group them into one and merge groups into one model (i can see only first merger model)
    2. I make 3 complete models (i left one only body and all "attachments"), then i merge them into one (i can see only two models)
    3. I make 3 complete models (i left one only body and one from each "attachments"), then i merge them into one (i can see only two models)
    What's wrong?
    Last edited by attyla; September 30, 2012 at 10:02 AM.

  2. #2

    Default Re: One model from 3

    I remembered! It was Stykhikon unit in mod Regions. There was 3 or more completly different models in one mesh file.

  3. #3
    irishron's Avatar Cura Palatii
    Moderator Emeritus

    Join Date
    Feb 2005
    Location
    Cirith Ungol
    Posts
    47,023

    Default Re: One model from 3

    And it came from CBUR.

  4. #4
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,980

    Default Re: One model from 3

    Quote Originally Posted by attyla View Post
    I remembered! It was Stykhikon unit in mod Regions. There was 3 or more completly different models in one mesh file.
    Quote Originally Posted by irishron View Post
    And it came from CBUR.
    True...Caesar Clivus made such a unit..
    Question :How?
    Answer: Easy.

    There are two skins in each model.
    The figure
    The attachments
    There is NO rule that says that in the attachment you can't add bodies or that in figure you can't have shields,helmets etc..
    So..gather the entire material each unique warriors require in only one texture (figure or attachment).
    Body
    Helmet
    Shield
    weapon etc...
    Do the same for the other warriors.
    For example you can have two in figure and two in attachment.
    The main problem will be the parts that must remain unique...
    That might be helmets, faces, shields...
    So...you chose everything related to one warrior in ms3d parts section and
    press regroup.
    Name that new group
    Code:
    Body
    body_01
    0
    Do the same with the other groups as well...
    Do not group weapons with them though IF the unit will have primary and secandary weapons because they need proper comments.
    For that reason your warriors would be better to be same "style" so changing weapons wont look strange.
    For example: Scythicon had 4 steppe warriors.
    They all had same bows and sabres.

    That solution is good when you have to have feudal knights that you must be sure that they will use the same shield and body CoA.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  5. #5

    Default Re: One model from 3

    So i should make 2 models in "normal" mode and 1 as an attachment? I want to make mesh containing 1 tsar's unit body, one dvor cavalry and one kwarizmian cavalry.
    So if i understand you well, i need to make 3 complet models, 2 use as figure and one as attachment?

  6. #6
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,980

    Default Re: One model from 3

    Quote Originally Posted by attyla View Post
    So i should make 2 models in "normal" mode and 1 as an attachment? I want to make mesh containing 1 tsar's unit body, one dvor cavalry and one kwarizmian cavalry.
    So if i understand you well, i need to make 3 complet models, 2 use as figure and one as attachment?
    Yes....If you "regroup" parts those parts CAN NOT be in different textures.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  7. #7

    Default Re: One model from 3

    One more question: if i make bodies as attachments, i suppose, i need to make weapon as figure? Is that correct?

  8. #8
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,682
    Blog Entries
    35

    Default Re: One model from 3

    I am a noob with the actual 3D modelling, but you should be able to have multiple models in one mesh by first merging the groups of each model into one and then merging those models into one mesh. Textures will obviously have to be merged into one file as well and then assigned in milkshape with the texture editor(?).

    Or am I messing things up here?










Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •