Hi who can generously give me an assembly kit for shogun 2 total war? coz im a non steam shogun 2 player coz I still dont have a dime to franchise this game...! but I really want to use this tools thnx..
Hi who can generously give me an assembly kit for shogun 2 total war? coz im a non steam shogun 2 player coz I still dont have a dime to franchise this game...! but I really want to use this tools thnx..
Every time i try to launch TWeak or BoB it always says "unhandled exception has occurred...if you click continue the app will ignore this error and attempt to continue. if you click quit, the application will close immediately. Directory name is invalid". I have no idea and i cant mod until this is fixed.
I have a Problem. I used the tweak to edit my files for my new mod and the i bobd it to a pack file. Then i installed it and clicked on the launch shogun button. then it happened. An exception error occured: file not found?
what did i wrong?
1. added a new mod
2. made some changes in character_experiences_tiers
3. Exported the file
4. used Bob, hooked the db file and pressed start
5. optimized
6. cleaned up
7. Install
8. Launch Shogun 2 then it happened
solved this problem. different shogun 2 path
Did you solve the problem? I have the same problem
Whenever I open my mods this popup
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at MMS.ExternalProcesses.Launch(String executableItem, ProcessStartInfo info)
at MMS.MainForm.LaunchWithMod(String executable, String[] args)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1086.0 built by: NETFXREL4STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
MMS
Assembly Version: 1.0.0.0
Win32 Version: 1.3
CodeBase: file:///C:/Users/Admin/Desktop/MMS/MMS.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1081.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1078.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Common
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Admin/Desktop/MMS/Common.DLL
----------------------------------------
CommonDialogs
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Admin/Desktop/MMS/CommonDialogs.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1088.0 built by: NETFXREL4STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1064.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.86.0.518
Win32 Version: 0.86.0.518
CodeBase: file:///C:/Users/Admin/Desktop/MMS/ICSharpCode.SharpZipLib.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Hi. I'm having trouble opening this tool. When I run it, the tool does not open, although it does show up in the processes menu under tools manager. What am I doing wrong? Thanks in advance.
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
I am having the same problem. I have unpacked everything. The few times that MMS does launch (after at least 5 minutes) it becomes unresponsive as soon as I try anything (launching Tweak, adding new mod, setting a mod as active, etc.). Any ideas on how to make it work right?
MMS will recover the backup of what you previously worked on, which may be a lot of files; that would lock it up for a while. Cannot do anything against that because if it allowed anything during that time, files may not have been copied yet so you may work on an incomplete data set which you most definitely not want.
This is basically true for most operations; if you're working on a lot of files, MMS will need time to copy/move all of them. For instance, if you start a new mod, it will backup the files of the current mod to be able to start from a clean slate. Same when changing mods; it will first backup the current mod, then recover the ones of the mod you switched to.
Basically, if you were doing all the backup/recovery manually, it would take the same time.
You can check the backup directory of your present mod, maybe some files got in there which weren't necessary.
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
Hey there, i got a bit of a problem, why is there some files not in the working data but in the raw data? Eg: I tried to add a new general @ starting_position_character use MMs, but i cant find it on the working data part while using Table Export.
Hi i have a problem when ever i use the unit editor its it say error anamation tables not found and it crashes any help?
hello guys when i tryed to edit units in the tweak unit editor there was an error message that said could not connect to animations_table any ideas how i can fix this
Hi, I'm just editing some units, but I can only change their on_sreen_name for the english version.
How can I change the german names?
Hey, when installing MMS and selecting C:\Official_Mod_Tools which is where I extracted my modding tools to. All MMS does is copy the 'data' and 'benchmarks' folders from my Shogun 2 Directory and nothing else. It also stays open in the task manager, without any windows actually being open.
Ok, so I'm using the MMS with the PFM 3.5.2 and I keep getting the problem of whenever I open a pack file that I built in the MMS, the db folder is absent with only 'battleterrain' and 'variantmodels' present. What am I doing wrong? All I wanted to do was just change the stats of specific units in unit_stats_land and this is proving to be more of a headache than I thought.
how to fix