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Thread: Need help figuring out what's causing these CTDs!

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  1. #1

    Default Need help figuring out what's causing these CTDs!

    I've added a new unit to my game and yet for some reason it keeps crashing when loading into the battle. Btw this unit has taken the entry of another unit I've discarded so I don't need to +1 to the entry amount on top of the battle_models file. I've done everything to see what's causing the CTDs. It's making me go mad since I have no idea what is causing them. The paths are correct. I've checked them like 20 times along with checking character count in the battle_models file. NOTHING seems incorrect! Can anyone spot what's wrong? Or point me towards a file I need to look at?

    Battle_models entry
    Spoiler Alert, click show to read: 
    15 turkish_ghulams
    1 1
    72 unit_models/New_Units/Seljuks&Ottomans/Serdengeçti/serdengecti_lod0.mesh 6400
    1
    5 turks
    79 unit_models/New_Units/Seljuks&Ottomans/Serdengeçti/textures/serdengecti.texture
    86 unit_models/New_Units/Seljuks&Ottomans/Serdengeçti/textures/serdengecti_normal.texture
    51 unit_sprites/turks_dismounted_hasham_ug1_sprite.spr
    1
    5 turks
    86 unit_models/New_Units/Seljuks&Ottomans/Serdengeçti/textures/ottoman_metal_diff.texture
    86 unit_models/New_Units/Seljuks&Ottomans/Serdengeçti/textures/ottoman_metal_norm.texture 0
    1
    4 None
    9 MTW2_Mace 0
    2
    17 MTW2_Mace_Primary
    14 fs_test_shield 0
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002


    Export_descr_unit entry
    Spoiler Alert, click show to read: 
    type Turkish Ghulams
    dictionary Turkish_Ghulams ; Turkish Ghulams, lp
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Turkish_Ghulams, 36, 0, 1.2
    officer eastern_captain

    attributes sea_faring, hide_forest, hardy, can_withdraw
    formation 1.2, 0, 2.4, 2.4, 4, square, shield_wall
    stat_health 1, 1
    stat_pri 8, 4, no, 0, 0, melee, melee_blade, slashing, axe, 30, 1
    stat_pri_attr ap
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr no
    stat_pri_armour 12, 8, 6, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 9
    stat_ground 0, 0, 0, -2
    stat_mental 17, impetuous, trained
    stat_charge_dist 6
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 4, 1260, 200, 95, 75, 1070, 4, 160
    armour_ug_levels 16, 23
    armour_ug_models Turkish_Ghulams, Turkish_Ghulams
    ownership turks
    era 2 turks
    recruit_priority_offset 25

  2. #2
    Den Stark's Avatar Tiro
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    Default Re: Need help figuring out what's causing these CTDs!

    15 turkish_ghulams replace 15 Turkish_Ghulams, maybe? )
    and is it possible? - formation 1.2, 0, 2.4, 2.4, 4

  3. #3
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Need help figuring out what's causing these CTDs!

    Crash when starting a battle means; The game can't find the textures or the model. Make sure the paths are correct.

    Edit:Ah perhaps I should read your full post first ..

  4. #4
    BM309K58SMERCH's Avatar Centenarius
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    Default Re: Need help figuring out what's causing these CTDs!

    Try changing the folder names from "Seljuks&Ottomans" and "Serdengeçti" to "SeljuksOttomans" and "Serdengecti"... Don't forget to do this in the BMDB and subtract the numbers by two.

  5. #5

    Default Re: Need help figuring out what's causing these CTDs!

    Quote Originally Posted by BM309K58SMERCH View Post
    Try changing the folder names from "Seljuks&Ottomans" and "Serdengeçti" to "SeljuksOttomans" and "Serdengecti"... Don't forget to do this in the BMDB and subtract the numbers by two.
    Oh my goodness you were right I changed the name of the Serdengeçti, got rid of the weird c. I hate how things like this happen and make me pull my hair out. Thank you for your help!

  6. #6
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Need help figuring out what's causing these CTDs!

    No special characters in data files - that's the way to avoid crashes. Only place for that is outside the parenthesis in data\text, eg

    {Serdengect}Serdengeçti
    Last edited by Gigantus; September 28, 2012 at 12:27 AM.










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