I'd like to be able to set up a battle where I can determine the unit composition of both armies and command both armies. Is this possible?
I'd like to be able to set up a battle where I can determine the unit composition of both armies and command both armies. Is this possible?
"What is the most cowardly and shameful thing in human conduct? It's when people with power, and those who flatter them, hide in safe places and extol war--people who force patriotism and self-sacrifice on others, sending them to the battlefield to die. For the sake of peace in the universe, before we continue this fruitless war... mustn't we first start by exterminating such evil parasites?"
-Yang Wen-Li
Not without two instances of the game.
and two computers side by side
:forever alone:
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haha, I've already done it in RTW. However it's necessary two computers. I was using a computer and a laptop playing against myself, it was really weird.
This used to be possible with the Ian Command in the original Medieval Total War. You'd add an extension to your MTW shortcut target and you'd be able to switch factions in both the campaign and battle maps with the press of a button. Along with a bunch of other goodies.
I made a thread in the Rome II forums to lobby CA into bringing back this feature if anyone is interested.
The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON
Burn down every building once its constructed, let your cavalry charge into spearmen, let most family members commit seppuku... thats playing against yourself, isnt it? :p
Would be cool if you could play the campaigns in multiplayer. Each faction is a human player no stupid AI. And no auto resolve battles unless both parts agree about it like gentlemen lol. Would be epic to see how such a campaign would unfold and how heated things would get when diplomacy gets ugly![]()
I suppose no total war campaign is balanced enough for that to be fair but skill would probably still win.
Last edited by eXistenZ; September 28, 2012 at 06:32 AM.
As long as the players can watch the battles and learn their opponents strategies itīs not wasted time. Will also get an idea about the strength of the forces after the battle if they have no scout nearby already![]()
Itīs impractical due to the time consumption either way but a group of prison mates with very set schedules perhaps or some old timers that donīt have to work anymore. Real time would not work then itīs all about micro skills and it get ridiculous like StarCraft matches![]()
Well you can do it in the hotseat campaign of Medieval II Kingdoms !
yeah but you would probably get very bored if you had to see lots of those battles (since there are about 70 clans), every turn. When last playing a MP egypt campaign i always took something to read for when its was my opponents turn, cause he took his time during his turn. imagine it with 70 people...
Oh never thought about 70 clans. 8 would be big enough. But the time consumption would still be epic even with a tactical clock ala chess for your moves. I suppose if auto resolve would be norm and short campaign it may be feasible for some.
No thank you lollipops