Having painted a couple of maps of Middle earth I would suggest:
-More forests in Harlindon, as there is a wood in the map and the Sindar and Nandor dwelt there. -
Partially done, before this can be properly done the southern Ered Luin mountains need to be revamped, one of the few mountain ranges needing work.
-There should be low hills between Erebor and the Withered Heath -
Will do, any maps? I will need a source to be accurately placed, doesn't seem like there are any.
-Withered Heath should be like Mordor or the Brown Lands as it is a devastated land.
- So you are suggesting the climate of mordor? Or more like south of Dol Guldur in TATW?
-A small part of mirkwood expanded eastward towards Riverrun and there is also a part of the forest beyond Celduin.
- I will soon revamp Mirkwood, will likely be done in the progress
-I would like to see the three mountains of Moria defined. - This is a tough one, as modifying the mountains is something that's always hard. Although, this is an important one, and I will try my hardest.
-Remake the Dimril dale to look like in the book
- Will do with the Moria revamp, will be extremely tough, left till last for my best work.
-Add Rhimdath and Greyline rivers in the upper vales of Anduin.
- Rivers are going to go through an extensive overhaul to match many maps. Currently in many places especially Gondor the rivers are very off.
-Some ruined-rebel Fortresses or fort in the Trollshaws north of the road, as the four Hobbits with Aragorn saw those towering aout of the hills
- Again, any map (even a quick job with paint for direction?
) source? Are you suggesting a usable mini-fort or a settlement? Or just a 'resource' being a ruined keep.
-Add some barrows in the Barrow Downs on the map if possible and on that region's northern edge some parts of wall like the rammas Echor (border-line of Cardolan) These walls could also be along the Weather-Hills showing the old fortifications against Rhudaur...
- Not sure if the walls are possible, but a mini-barrow downs resource model is something I've been thinking about for a while, consider it to be done.
-Add Buckland region as it was an important town of the Shire
- Will do, should The Old Forest be apart of the Breeland or Buckland? I'll call the region Shire - Buckland (to join Shire - Westfarthing and so on)
-Minhiriath (between Allimir and Argond) did not have hills, but marshlands as its midmost region was known as the Great Fen
- As stated, removed, as seen in the previews. The Great Fen will be implemented.
-Redesign Lefnui River's course and Tolfalas coast line
- As stated, rivers will be redone. I will look at maps of Tolfalas and revamp it. Considering removing the region and adding it to some Gondor region, not sure if I should. It was 100% depopulated if I remember, there shouldn't be a settlement. Maybe I'll make it a small fort with a sub-100 population.
-Add a small island off the mouths of Isen (First map detail but nice detail in my opinion as the coastline is too empty)
- Will do
-Add river Calenhir south of Rendul (second map detail)
- Is this lore? If not, I need the most reliable source on that river.
-Add a small wood where snowbourne meets Entwash
- Rohan will be redone for Lore, will be done.
-Add hills east of Tir Ethraid and redesign Poros
- Rivers will be done, will examine those hills.