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  1. #1
    TheDamned's Avatar Foederatus
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    Default Decapitation

    What do you think about cutting heads and legs in the battlefield? Do you like it or not? At this times battles were very bloody because the stracture of the weapons was very sharp for example roman weapons were made from steel sto decapacitated limbs was something too often seen in the battlefield

    Wanna be gruesome
    or
    Smooth like a babies arse

    (this could be optional in the game settings for kids to avoid part of the violence)

  2. #2

    Default Re: decapacitation

    i wanna be gruesome like a babys arse.... but the problem is that CA is trying to reach out to more people an if it comes overly gruesome some countries wont sell the product so i say do the same like with the blood dlc and make it more gruesome if you got the dlc.... like in shogun 2 i dunno if it was always like this but after i bought the dlc and i zoom in to see the carnage i would see a couple of heads flying and blood everywhere
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  3. #3

    Default Re: decapacitation

    Quote Originally Posted by oppai(.)(.) View Post
    i wanna be gruesome like a babys arse.... but the problem is that CA is trying to reach out to more people an if it comes overly gruesome some countries wont sell the product so i say do the same like with the blood dlc and make it more gruesome if you got the dlc.... like in shogun 2 i dunno if it was always like this but after i bought the dlc and i zoom in to see the carnage i would see a couple of heads flying and blood everywhere
    Example: The Scandinavian countries.

  4. #4

    Default Re: decapacitation

    Quote Originally Posted by Runite View Post
    Example: The Scandinavian countries.
    Eh, im not sure what you are referring to but Scandinavia doesn't ban R-rated games. It's probably Germany your'e thinking of(i believe Australia just allowed 18+ games to be sold in their country so i think it's just Germany left now?)

  5. #5

    Default Re: decapacitation

    You could sell it in Germany as well, I don't think it would get indexed.
    Anyway, they would probably cut it out, so they can maintain a lower rating (12 years up), so I prefer what they did with the Blood DLC.
    This way, I could buy it as well, what would be impossible if they cut it out pre-release for the german version.

  6. #6

    Default Re: decapacitation

    Didn't most units of that time use stabbing weapons?
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  7. #7
    Tiro
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    Default Re: decapacitation

    Quote Originally Posted by Runite View Post
    Example: The Scandinavian countries.

    Erhm, no. We're pretty liberal when it comes to blood and gore.

  8. #8
    TheDamned's Avatar Foederatus
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    Default Re: decapacitation

    Stabing and slashing was used from almost every army back then but at some Eastern states slashing was more common their swords were made this way......(scimitars)

  9. #9
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    Default Re: decapacitation

    Quote Originally Posted by TheDamned View Post
    Stabing and slashing was used from almost every army back then but at some Eastern states slashing was more common their swords were made this way......(scimitars)
    Scimitars are a medival style of sword and were not around during the time period, most swords in the East (Mesopotamia, Iran, Central Asia etc) were straight short swords based on the Persian Akinakes or the Greek Kopis (a curved sword but in the opposite way to a scimitar). Although mostly soldiers seem to have prefered spears and axes as their main melee weapon in those regions.


  10. #10

    Default Re: decapacitation

    *Decapitation

    Quote Originally Posted by TheDamned View Post
    What do you think about cutting heads and legs in the battlefield? Do you like it or not?
    As a concept it sounds good. There could be some killing animations which involve decapitating your opponent. But still, seeing 1/2 of battles end up that way becomes boring if they simply script the animations. Especially since CA did subpar work with Shogun 2's blood and gore DLC.

    Quote Originally Posted by TheDamned View Post
    At this times battles were very bloody because the stracture of the weapons was very sharp for example roman weapons were made from steel sto decapacitated limbs was something too often seen in the battlefield
    ...
    Besides, Roman Gladii were not made for slashing limbs off, but stabbing behind a shield. Even weapons used by other cultures were generally made for stabbing instead of slashing.

    Quote Originally Posted by TheDamned View Post
    Wanna be gruesome
    or
    Smooth like a babies arse

    (this could be optional in the game settings for kids to avoid part of the violence)
    Why would the aforementioned kids play a TW game anyway? They would probably frustrate after failing so hard it hurts in campaign management and battles. Besides Shogun 2 had the option to turn the blood effects off after you saw how much they sucked.

  11. #11
    torongill's Avatar Praepositus
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    Default Re: decapacitation

    I suppose I have to be the lexical nazi here, even though English is my first foreign language.

    Decapacitation is the prevention of capacitation, which is the the change sperm cells undergo to enable them to fertilize the egg.(I had to look that up, because while I can tell it's something that prevents the enablement of something else, I didn't know the exact meaning)

    What you're talking about is "decapitation", the removal of the head. Comes from "caput", latin for head. From it come capital city, capital punishment(execution), etc.

    I'm all for it, provided it's not in the game by default(meaning you have to activate it). My reasons are not moral reasons. but financial. I want it to give you the choice, whether you want to see blood and torn limbs, whether you want your kid to see blood and torn limbs.

    Practically all swords are cut-and-thrust weapons. Straight swords are good for stabbing(provided they have a point), but it's not like they make slashing and cutting impossible. Curved swords are better for slashing, because they concentrate the force in a smaller region, but straight swords also cut very well.
    Last edited by torongill; September 19, 2012 at 09:01 AM.
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  12. #12

    Default Re: decapacitation

    I was about to say the thread name is a bit misleading.... It will be nice though if it was implemented as a DLC like in Shogun.

  13. #13
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    Default Re: decapacitation

    I always like impaling people by cavalry lances more.



  14. #14
    TheDamned's Avatar Foederatus
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    Default Re: decapacitation

    First of all im sorry for the mistake that i made in the tittle (thanks to the nazi guy second about the scimitar the Egyptians were using a similar weapon that was used for slashing and i reffered to the scimitar as an example also the kopis has different types and styles some of them could also be used for slashing but their main purpose was to stab over the shields whenthe enemies where on top of the shield wall

  15. #15
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    Default Re: decapacitation

    Quote Originally Posted by TheDamned View Post
    First of all im sorry for the mistake that i made in the tittle (thanks to the nazi guy second about the scimitar the Egyptians were using a similar weapon that was used for slashing and i reffered to the scimitar as an example also the kopis has different types and styles some of them could also be used for slashing but their main purpose was to stab over the shields whenthe enemies where on top of the shield wall
    I know of no Egyptian weapon of the period similar to the scimitar, you may be thinking of the Kopesh, this was a much older weapon and had disappeared long before.

    As for the Kopis, althuough it did allow for stabbing it was primarily a hacking weapon, its design is geared towards chopping style attacks and most depictions and textual sources have it being used in that way.

    Quote Originally Posted by Evillemon325 View Post
    Yeah, because an Era with 99% of soldiers using spears and short swords would have tons of reason to have decapitations and limb losses.
    Thats not really correct, spears were by far the most common weapon that is true but short swords by no means made up the remainer. For many of Celtic tribes the most common sword type was a longsword, while the Dacians and Thracians used the Falx and Rhomphaia respectively and the Greeks commonly used the Kopis, all of which were more than capable of lopping of a limb. Axes were common for most of the tribes in places like Anatolia and Iran as well as some Celtic tribes and were again capable of chopping of limbs.

    And even the Gladius was capable of chopping limbs off, if you ever see one in the flesh the first thing you will notice is how thick and hefty it looks compared to a lot of other swords, it may be short but it has a sharp edge and a lot of weight behind it. We also have this quote for Livy describing the effects of the sword on the bodies of some Macedonian soldiers.

    for men who had seen the wounds dealt by javelins and arrows and occasionally by lances, since they were used to fighting with the Greeks and Illyrians, when they had seen bodies chopped to pieces by the Spanish sword, arms torn away, shoulders and all, or heads separated from bodies, with the necks completely severed, or vitals laid open, and the other fearful wounds, realized in a general panic with what weapons and what men they had to fight

    No, this game does not need childish gore, (but you say 'Childish? But seeing over the top unrealistic violence in my videogame is clearly manly and 'mature'! Then why is Xbox live 90% filled with pre-pubescents and the videogame industry soaked with first person shooters filled to the brim with violence and f-bombs, and every single bestseller nowadays scoring an 'M'? And why does everyone who suggests these features always have such poor grammar and spelling? ) that will be put into every third death and be ridiculously and unrealistically done as a matter of course.

    Despite all the above I agree with a lot of what you say (especially the faux "mature" posturing a lot of modern games and films have in them), I don't think decapitations should be in the game, or if it is it should happen only in extremely rare circumstances, limbs getting sliced off could appear more often but still should be very rare.


  16. #16
    debux's Avatar Senator
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    Default Re: decapacitation

    ... what's the point? I think that CA should worry about a lot more important things for the first release, such as making the game stable, or making diplomacy work (with the new diplomatic options akin to those of Europa Universalis, they they should have started implementing years ago). Then we can care about small graphical details that could make some squeal with pleasure for a few hours , then ignoring it completely because they got tired of seeing the same animation being repeated over and over again in all their battles.
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  17. #17

    Default Re: decapacitation

    R2 shall be griddy dark with blood and mud. Blood Pack DLC!

  18. #18
    gaunty14's Avatar Vicarius
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    Default Re: decapacitation

    Quote Originally Posted by TheDamned View Post
    What do you think about cutting heads and legs in the battlefield? Do you like it or not? At this times battles were very bloody because the stracture of the weapons was very sharp for example roman weapons were made from steel sto decapacitated limbs was something too often seen in the battlefield

    Wanna be gruesome
    or
    Smooth like a babies arse

    (this could be optional in the game settings for kids to avoid part of the violence)
    They already have decapitation in STW2, might be only with the blood pack but I've seen cavalry with swords lopping the heads of my enemies. So no reason why they wouldn't include it

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  19. #19

    Default Re: decapacitation

    Also, if you install the latest DarthMod there are new animations, one of the new ones for katana's involve chopping off an arm from the victim(i dunno how the hell Darth managed to create new animations).

    If 1 modder can do it im sure CA can create lots of different ones. The point is that animations have to be so varied you shouldn't think that they are repetitive.

  20. #20

    Default Re: decapacitation

    Quote Originally Posted by Lockcaps View Post
    Also, if you install the latest DarthMod there are new animations, one of the new ones for katana's involve chopping off an arm from the victim(i dunno how the hell Darth managed to create new animations).

    If 1 modder can do it im sure CA can create lots of different ones. The point is that animations have to be so varied you shouldn't think that they are repetitive.
    The cutting off of arms, both at the elbow and at the shoulder I have seen in vanilla shogun, mostly in FotS. There are actually a decent amount of animations, it's just that the head one seems to be most common (except in RotS, it's always hands that seem to come off), the modders just figured out a way to make it more common I believe.

    Sure, lets get some limbs flying, I want to see what a Falxman can acutally do with that giant stick of death.

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