Something that has bugged me in Total War games (And Kinjo will agree) is the experience system.
The problem I see with it, is it is so abstract that is doesn't differentiate between experience, and training. So you'll have veteran recruits, which makes no sense.
So, I propose a new system. I think experience should stay, more or less, how it is right now. No need to change what isn't broken. But new units should get no experience bonus. Instead, there should be a new value. Training. The higher the barracks, the better trained the units are. A higher level or training should lead to better morale, better attack and defence, and more cohesive formations. When you train the troops from the first level of barracks, they should be more like the milita in ETW or NTW. Their formation should be messy, and just less effective in general. As you build better barracks, their formation should become more and more disciplined. It should also add better formations (Such as Shieldwall, and such.) All this on top of the regular experience system.
I think civilizations such as Rome, or the Greek city states, etc. should start off better organised and trained than the barbarian factions. But barbarians should have an equal chance to become as disciplined as the Romans, if they get big and/or advanced enough.
It's not perfect, of course, but I still think it's better than the current system where training and experience are largly the same.




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