Maybe it doesnīt matter much but I do want to fight with artillery, line men etc in conjunction with traditional units. Does it matter if I play a shogunate or imperial faction?
Maybe it doesnīt matter much but I do want to fight with artillery, line men etc in conjunction with traditional units. Does it matter if I play a shogunate or imperial faction?
nope...you tha boss.... you decide who you want to lead to their deaths...... but it makes the game more challenging if you pick one like a completely traditional army throughout the campaign can be quite hard....
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Originally Posted by George Orwell
Nagaoka (Shogunate), Satsuma (Imperial), Tosa (Imperial), and Saga (Imperial) are the most technologically advanced, but any faction can achieve tech advancement rapidly if you choose. Aizu are the most traditional faction so while they have a slew of unique modern units (by far the most unique units) they get combat bonuses to their traditional forces. If you want to maintain a traditional core fighting alongside your modern troops then Aizu could be the way to go.
Also the Jozai (Shogunate) have access to the powerful Yugekitai sharpshooters so that could be fun too. Shogunate factions have access to Shogitai melee units which are pretty vicious on attack.
Under the patronage of John I Tzimisces
So many options. I think I will go for Satsuma then since I ran Shimazu before but hard this time![]()
Tosa starts with a cadet school so you can get line infantry right off the bat.That doesn't relly matter too much though.
If you get in a position of peace after conquering kyushu with satsuma, you can build and get tech advances. They are probably one of the best clans that can be built up fast.
satsuma starts of with a province with a smith. pair if up with a firing range, and all units can get +35 accuracy. only downside is, os that your home/unit production province is quite far behind the battle line when you get to mid/late game
How is it about that is the soil quality the same here in the same regions. Gold mines etc or have they changed things around some? Could be fun trying to get an army to that gold mine Island in far east if itīs still there. Quite dangerous journey though and probably not worth the effort but lol
Saga starts off with a Parrot Gun, which is pretty much a game breaker early on.
That trade port is awesome too.
Oh I kind of forgot you could change what your capital was. What benefits does that have in Shogun 2?
As for development I donīt know if this is correct but very fertile soil prio number one. Then need access to harbour and big bonus if you can get some pirate lair or something. Then roads. Then gold mine. Right priority order or? Gold mines donīt help growth thus itīs last.
you cant change your capital in empire, napoleon or shogun 2. unless you lose it offcours
oh that was probably medieval 2 then.
As for my capital it was the first one I upgraded but it never stood a chance as being the most profitable due to itīs average soil in my Shimazu campaign. When I conquered the northern provinces they already made more money. I guess food shortages donīt matter if your global still is positive? I tended to try and develope regions primarily that wouldnīt go minus but that maybe donīt matter much? As long as you can import food?
You're Playing as Shimazu? I Never make Satsuma into an Economic Region...its better be a Military Recruitment Center, even though in the late game its so far away from the Front you need an Excellent Shipping Express.
In Kyushu...Higo, Tsukushi, Nagasaki, Hizen are the main Economic Powerhouse. Those Provinces tops the Economic Chart in Japan. Every. Single. Time...no matter you play RoTS, Sengoku Jidai, or FoTS. Focus your Economy there. They are The Fertile-Soiled Trading Gateway to Japan.
As long Global Food Supply is Positive, its okay. More, the better. Global Food Supply contributes to Economical Growth throughout all your Domain.
It is a great recruiting region (it comes with an armorer?). My capitol is usually my recruiting center as well, since I get all my foreign veterans there. Though, you can make it both an economic power house and military recruiting center with a lot of development. Well, I usually have my capitol as a military center and one region on mainland Japan (with a railroad).
I donīt believe itīs possible to have it as an economic center. meagre soil and it just donīt make any money at all with equal upgrades to the northern provinces. Not worth it oozing in money on upgrade trying to get it semi decent it appears unless you have no better options. The armourer is nice surely though. I will probably have more use for this then the better katana troops in my shimazu campaign. But noticed it cost waaay more to upgrade.
The biggest benefit for me with the home region in Shogun 2 was the instant access to the trade nodes. Good thing they removed that in FOTS that was pretty much a cheat. Have some 10h in or so and I find this campaign really interesting. I found myself using agents a lot to sabotage and getting armies rather then making them myself lol. Even got a general plus some levy infantry for 1500 gold! Though I imagine I am already home free with 7 regions but anyway things can still go wrong I suppose if my allies backstab me![]()
Now the moral dilemma about Nagisaki... Saga enjoy me very much for whatever reason lol
Choshu and Saga probably have the best modernization potential on the imperial side. Choshu gets excellent infantry and a big reduction to the cost of both modern units and buildings. Saga can get the best artillery in the game and gets a bonus to industrial buildings.