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Thread: LME4 Feedback and bug reporting thread

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  1. #1

    Default Re: LME4 Feedback and bug reporting thread



    How to fix this problem ?
    I don't click on start battle u_u

  2. #2

    Default Re: LME4 Feedback and bug reporting thread

    Why Another? Anyway, your resolution is lower than 1600x1200, that is why you dont see the button. There is a submod to change the menu back into vanilla. You have to download Vanilla Battle UI for LME from the main dev site.

  3. #3

    Default Re: LME4 Feedback and bug reporting thread

    Thanks !


    off topic, What is the name of the manga ?
    I like your profile image

  4. #4

    Default Re: LME4 Feedback and bug reporting thread

    It's Celes from Danganronpa. Available tomorrow on Steam. Matches my ideal personality.

  5. #5

    Default Re: LME4 Feedback and bug reporting thread

    I thought you were Sailor Moon.... Remind me to never play a game of chance with you.

  6. #6

    Default Re: LME4 Feedback and bug reporting thread

    First of all, thank you for your work on this mod.

    My problem is, I want to play as the Italian Republic. So I start a new 1805 campaign, choose Regno d'Italia, disband my armies and raise taxes for the lower classes to piss them off. In a few turns, the revolutionary army appears, attacks my capital... and that's it. It stays loading forever. Not crashing, since I can still load, go to menu, etc, but the little clock keeps spinning and it doesn't go on from there. I also don't get to choose if I want to side with the royalists or the revolutionaries, or see the small video event.

    What am I doing wrong? Other than this, the mod works perfectly.

    Thank you for your help!

  7. #7

    Default Re: LME4 Feedback and bug reporting thread

    plumes flickering on the uniforms of English, german and light for two more. detail settings will not affect anything. in the base game napoleon everything is ok. This problem is only in English. anyone have experience with this problem? Please advice how to stop it. By the way great respect for the people who made this modification

  8. #8
    Laetus
    Join Date
    Jan 2012
    Location
    Vermont, USA
    Posts
    20

    Default Re: LME4 Feedback and bug reporting thread

    I find that the Campaigns are unplayable due to insufficient funds at the start. After you trade port becomes blocked or damaged, it cripples the French. It not possible to defend the trade port with Admiral Nelson in the north while the inferior French fleet is down south. It's too bad so much work is spent by the modders only to have nobody play it except the mutiplayer crowd.

  9. #9

    Default Re: LME4 Feedback and bug reporting thread

    I don't know about you but I don't consider myself "nobody". There are plenty of resources for the French, if you move your armies out of the settlements only when necessary and disregard useless constructions you'll do fine. Dont have stacks around the map doing nothing, plan what to use and when. The upkeep cost when on the field is the element that drains resources for the most part.

  10. #10
    Branchez93's Avatar Foederatus
    Join Date
    Aug 2011
    Location
    Serbia
    Posts
    35

    Default Re: LME4 Feedback and bug reporting thread

    Gametracker links are broken, Depositfiles link is corrupted. First time I've waited for 2 hours and it downloaded around 50% and then just stopped. Second time it got to 99% after FIVE HOURS and then just stopped and I needed to start the download again. The torrent link is working but when I download the .exe file, I double click it but nothing happens. I see it in task manager running in the background but nothing is happening. Can't even end the process.

  11. #11
    Vighardur's Avatar Foederatus
    Join Date
    Oct 2011
    Location
    New Zealand
    Posts
    31

    Default Re: LME4 Feedback and bug reporting thread

    I have no idea if this is a bug or if I did a poor job of installation, but playing the 1792 campaign, I suddenly discovered it is not possible to recruit anything other than 4lb cannons / 4lb Horse artillery. Of course, as I write this I wonder if it is simply a part of the early campaign--a "feature" where it is not expected that technology will develop enough during the time of the Campaign?

    Other than this, the game is progressing awesomely...as of August 1792. Not that far into it, but loving it so far!

  12. #12
    DonSkoD's Avatar Laetus
    Join Date
    Sep 2012
    Location
    Vejle, Denmark
    Posts
    16

    Default Re: LME4 Feedback and bug reporting thread

    Hi

    I am experiencing a problem on several campaigns (tried Denmark, France, Russia).
    I can only recruit militia from occupied provinces - even if I max out the military building.
    Is this supposed to happen, is my install broken or something else?
    (It is possible to recruit soldiers from my start-province(s)).

    Regards,
    Soren

  13. #13

    Default Re: LME4 Feedback and bug reporting thread

    Is there a way to temporarily disable the mod so that I can use other mods that I have on mod manager? I want to be able to switch between them, but when I try to do that, the game crashes and I have to completely reinstall it.

  14. #14

    Default Re: LME4 Feedback and bug reporting thread

    Not sure if this mod is still supported (I only just came to it)
    Installs and runs fine, but trying to save a battle replay crashes the app every time.

    If anyone has any ideas, I would appreciate it.

  15. #15

    Default Re: LME4 Feedback and bug reporting thread

    Quote Originally Posted by thinredline View Post
    Not sure if this mod is still supported (I only just came to it)
    Installs and runs fine, but trying to save a battle replay crashes the app every time.

    If anyone has any ideas, I would appreciate it.
    Sorry for self bump, cannot edit my post.

    Disregard. I moved all files out of the replay folder and all is good now. I guess there can be different and incompatible formats. Thanks for a nice mod.

  16. #16

    Default Re: LME4 Feedback and bug reporting thread

    Click image for larger version. 

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    Hello all! Really, really enjoying this mod. Great depth, amazing replayability! I did notice one glitch though in the Russian unit models for 1796 that I thought i'd report:

    As you can see in the pic attached, the face of one of the front-ranked grenadiers appears to be turned around backwards. I see this also on some of the cavalry and light infantry for 1796 Russia. This problem doesnt seem present for any of the other years for the Russian army.

    This is by no means a gamebreaking problem, and regardless of it, you guys did an absolutely amazing job! Just thought i'd point it out to help. Thanks!

  17. #17

    Default Re: LME4 Feedback and bug reporting thread

    I realize that this has been dormant for a little while, but after finally discovering this mod and installing it, i found that most units in my campaigns (outside of those that have counterparts in the vanilla) do not have any specific names, only something such as: "(Grenadiers)" and "(Light Infantry)" with no specific regimental ID. I can tell by the recruitment limits and unit cards/skins that they are specialized/historical units but no other information appears. After watching some youtube videos, I've seen that this is not an issue of the mod itself but specific to my situation somehow and thus I am hoping there is a way to fix it. I realize that this is a rather specific and contained issue but I find it somewhat odd to not be able to determine precisely what the units are and to be able to tell army comp or to even distinguish certain regiments of light infantry (like 6e relative to 9e) or to know that the one heavy cavalry unit is Jean Lannes, and it is a little jarring. I would appreciate any help or insight that could be bestowed upon me.

  18. #18

    Default Re: LME4 Feedback and bug reporting thread

    Hi Everyone,

    I like this mod so much.


    https://youtu.be/R-bCOrkEKho

    Did you experience buzzing sound in Egypt Campaign at 18:00? I think it might be a sound bug. It is very noisy, how could I fix it?

    Yui

  19. #19

    Default Re: LME4 Feedback and bug reporting thread

    Ive got the same problem. ¨Did you find a fix in the end

  20. #20

    Default Re: LME4 Feedback and bug reporting thread

    1792, 1796 and 1805 as The Kingdom of Sicily

    For some reason the tax slider doesn't affect the province of Naples and at the start of the 1796 Campaign I start with 500k.

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