How stupid is this? Another worthless button to push that will only have marginal game effects and overly and unneccesarily complicate diplomacy to the point that CA won't know how to program it!!! The interface for this game already sucks, why add more buttons!?!? And TINY buttons that are not quickly responsive at that.
My "demeanor" is determined by what I ask them- if I demand their land and their women, my "demeanor: sycophant" is utterly worthless, stupid, and actually, oxymoronic. And the demeanor of the AI doesn't matter to me. And it should be OBVIOUS by what they ask: "Give us your daughter or we will go to war with you!" vs. "Over the past generations, our people have intermarried to great success. We love your hot princessess, and you know our wealthy princes will treat them right... whattya say?" THAT'S HOW DEMEANOR IS DONE!!!!!!!!!!!!
CA just doesn't get it... artificially abstracting demeanor like this is a load of cr&&.
Agh... losing hope in this game rapidly little detail by little detail...![]()
http://uk.gamespot.com/pc/strategy/m...reenindex.html
SOMEONE please make me eat my words and prove to me it's just a read out that displays some worthless info and isn't something we set with our diplomats p[rior to each bloody, boring, pointless, diplomatic offer.... :tooth:
You can see demeanor in a few screenshots there.





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