I'm wondering exactly how 'unrest' is caused in a city. Currently playing a grand campaign as Scipi and have had Syracuse since turn 2 but they have 25% unrest for example? See piccy.
What is/could be causing this? :hmmm: :hmmm:
Also I read that there are mods that allow you to build buildings that deal with squalor for settlements over 24,000 in size so that you don't have to artificially keep your settlements around the 24,000 mark? Can anyone recommend some? New to forum and modding RTW and not sure how to research such things... cheers![]()
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