Thanx for reply )
This is worked with local characters and princess:
Code:
monitor_event CharacterMarriesPrincess CharFactionType russia
and CharacterIsLocal
and Trait oIme < 1
e_select_character
if I_CharacterSelected Andrei_I_Bogolyubsky Yurievich
console_command give_trait this oAndrei_I_Bogolyubsky 1
console_command give_trait this oIme 1
console_command give_trait this knaz 1
end_if
...
This is worked with local characters and proposed bride (bride_available_for_family_member)
Code:
monitor_event CharacterMarries CharacterIsLocal
and IsGeneral
and Trait oIme < 1
monitor_event MarriageAlliancePossible CharacterIsLocal
and IsGeneral
and Trait oIme < 1
e_select_character
if I_CharacterSelected Andrei_I_Bogolyubsky Yurievich
console_command give_trait this oAndrei_I_Bogolyubsky 1
console_command give_trait this oIme 1
console_command give_trait this knaz 1
end_if
...
how to make that work with the proposed suitor? (suitor_available_for_daughter)
monitor_event MarriageAlliancePossible...?