I guess you will use stone forts to represent minor cities in a province. But do you also plan to give them visual names on the campaign map?
As you may know the mod 1648 did so. Here is a picture:
Spoiler Alert, click show to read:
I would like to give some pro-argument to include it in EB2:
1) You will have this wonderful region buildings (my favorite feature so far) in every region. It would be cool to spot the places being described on the campaign map. So if minor cities are mentioned or if you mention that something is e.g. north of a certain city the player is able to locate it on the campaign map. This would make the region descriptions even more awsome.
E.g. here:
Spoiler Alert, click show to read:
2) Names for minor cities would make this forts and the province even more unique. Without names they just look like clone cities spreaded on the campaign map, but with a name the player can see that they actually represent a specific historic settlement.
3) Player could recognise which settlement a stone fort represents. Without names this is impossible and the player doesn't see how much research you used on the position of the forts. Without names there would be no difference to random located forts.
4) You could use their names as reference in missions or other messages.
5) It would help player's immersion ito the campaign. If you don't defend a random stone fort but a cerain city it is more fun.
Maby you think of this as a minor point, that it is not worth the work or just an unimportant detail. But unique provinces and gameplay immersion is important to you so maby it is a good idea to include names for forts.
PS.: Will you publish maby the whole map of the getai map someday? A map preview would be awsome with this detail map, some region descritions and some ingame pictures.







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