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  1. #1

    Default Names for stone forts

    I guess you will use stone forts to represent minor cities in a province. But do you also plan to give them visual names on the campaign map?

    As you may know the mod 1648 did so. Here is a picture:

    Spoiler Alert, click show to read: 




    I would like to give some pro-argument to include it in EB2:

    1) You will have this wonderful region buildings (my favorite feature so far) in every region. It would be cool to spot the places being described on the campaign map. So if minor cities are mentioned or if you mention that something is e.g. north of a certain city the player is able to locate it on the campaign map. This would make the region descriptions even more awsome.

    E.g. here:

    Spoiler Alert, click show to read: 

    E.g. in Getai Koile Tapae and Sangidava as forts with names would help to locate the mountains, rivers and other landmarks described in the province building (especially if you could add a direction to locations names like "the gold and copper mines north of Sangidave",..)



    2) Names for minor cities would make this forts and the province even more unique. Without names they just look like clone cities spreaded on the campaign map, but with a name the player can see that they actually represent a specific historic settlement.

    3) Player could recognise which settlement a stone fort represents. Without names this is impossible and the player doesn't see how much research you used on the position of the forts. Without names there would be no difference to random located forts.

    4) You could use their names as reference in missions or other messages.

    5) It would help player's immersion ito the campaign. If you don't defend a random stone fort but a cerain city it is more fun.


    Maby you think of this as a minor point, that it is not worth the work or just an unimportant detail. But unique provinces and gameplay immersion is important to you so maby it is a good idea to include names for forts.

    PS.: Will you publish maby the whole map of the getai map someday? A map preview would be awsome with this detail map, some region descritions and some ingame pictures.
    Last edited by Isildor; September 09, 2012 at 11:33 AM.

  2. #2
    Stath's's Avatar Protector Domesticus
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    Default Re: Names for stone forts

    Good idea! It really would make forts unique and more interesting.


  3. #3
    smoesville's Avatar Vicarius
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    Default Re: Names for stone forts

    I didn't even know that this was possible, it's great and would be a great addition to EB II. Afaik the forts as minor cities won't be in the first release but it would be awesome to see this included when they do.
    Were there but a tree in this godforsaken place i would have hanged myself.

  4. #4

    Default Re: Names for stone forts

    Cool idea +rep for sharing!


  5. #5

    Default Re: Names for stone forts

    without names PSFs would look ridiculous. Glad to see this!

  6. #6

    Default Re: Names for stone forts

    DOTS as it seems will also use this possibility to the max.

  7. #7
    Visarion's Avatar Alexandros
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    Default Re: Names for stone forts

    love the idea!!!

    stone forts are very necessary especially for homelands, mountainous regions like the Carpathians but I would also recommend hillforts for Celts and small villages for nomads! based on the same idea of course!

  8. #8

    Default Re: Names for stone forts

    The AI doesn't defend PSFs. DotS solved this be scripting immobile garrisons.
    Quote Originally Posted by Enros View Post
    You don't seem to be familiar with how the burden of proof works in when discussing social justice. It's not like science where it lies on the one making the claim. If someone claims to be oppressed, they don't have to prove it.


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