View Poll Results: Which Map would you choose? Refer to Post #564

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Thread: End of Antiquity Campaign: The First Crusade (612 - 710)

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  1. #1
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)





  2. #2
    Stath's's Avatar Protector Domesticus
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    A work of Art for the Louvre!!


  3. #3
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    I really like the eagle, we should use that for standards.

  4. #4
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    very good idea rob.

  5. #5

    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)


  6. #6

    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    The only other mod I know of that uses Supply wagon's is 1648-Thirty Years of War. In that mod once you put a supply wagon into an army it give the general a Supply trait that will go from fully supplied to hunger after so many turns.

    Here's a LINK to the thread that explains it better than I can. I have no idea how similar East of Rome's system will be but at least it gives you a better idea.

  7. #7
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    How many units will be in the Roman roster?
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  8. #8
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    A lot, there will be regional units of the same caliber for east, European and western provinces so just there there are 12 units for the professional units. Plus limitanei infantry cavalry, regular infantry cavalry plus imperial guardsmen plus elite regional units. So while they aren't exactly different there will be at least 30 different units. So watch out for them.

  9. #9
    bobbyr's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    Quote Originally Posted by Caudillo87 View Post
    A lot, there will be regional units of the same caliber for east, European and western provinces so just there there are 12 units for the professional units. Plus limitanei infantry cavalry, regular infantry cavalry plus imperial guardsmen plus elite regional units. So while they aren't exactly different there will be at least 30 different units. So watch out for them.
    Awesome!

  10. #10
    Bernardius's Avatar Decanus
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    great news here, awaiting the releas eagerly!
    EB II is finally out! ...NOW!!!...

  11. #11
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    i began to remade the model.old model was historically not accurate and had some wrong technical builds in it.this seems better and i also began to texturing process.






  12. #12
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    Very nice E, I really like the horses, we should use them for other factions to give more varuty, keep it up.

  13. #13
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    That's great news! I don't know you've probably heard this before but it might be easier for us if you compile all the unit previews to a post on the first page so we aren't shifting through 44 pages.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  14. #14
    Gondolin's Avatar Tiro
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    I'm not really sure if I get it right
    Does End of Antiquity will be a campaign inside East of Rome, or are they apart mod from each other ??
    Last edited by Gondolin; June 24, 2013 at 05:11 PM.


  15. #15
    Alkimachos's Avatar EoR Modeller
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    Quote Originally Posted by Gondolin View Post
    End of Antiquity will a campaign inside East of Rome\

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  16. #16
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    In, out and everything in between

  17. #17
    Gondolin's Avatar Tiro
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    Post edited, I was tired this day and since English is not my mother tongue I didn't noticed that there were two missing words.


  18. #18

    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    I actually like both carts.

    A note about the labarum though, I have seen two versions, one with EN TOYTO NIKA which seems ok. The other has something probably from Google translate. It is in 21st C Greek. Maybe use as inspiration some actual Byzantine verbiage, such as
    http://static.pblogs.gr//462648-4898..._6956524_n.jpg
    or Latin such as found on coins of this period, e.g. the word Victoria found on Heraclius' coins, e.g. Victoria Avgu(sti) http://www.edgarlowen.com/byzantine-...for-sale.shtml and http://www.forumancientcoins.com/cat...s.asp?vpar=677

  19. #19
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    Thanks for the info, whatever you saw and or see is null and void. But thanks to you I have more examples to design more accurate vexillias.

  20. #20
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity Campaign: The First Crusade (612 - 710)

    I got bored tonight and decided to make an image from End of Antiquity, since its still too hot to do any serious modding. Sorry for the quality, I was so bored I just doodled on some line paper so I had to darken the crap out of the lines to make it visible. Let me know what you guys think.

    Spoiler Alert, click show to read: 




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