View Poll Results: Which Map would you choose? Refer to Post #564

Voters
28. You may not vote on this poll
  • Map A)

    15 53.57%
  • Map b)

    13 46.43%
Page 16 of 55 FirstFirst ... 6789101112131415161718192021222324252641 ... LastLast
Results 301 to 320 of 1111

Thread: End of Antiquity Campaign: The First Crusade (612 - 710)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Actually helmets changed to simplier after the loss of Syria by Arabs.
    But you can have helmet that never stoped to use.
    Casis.
    Its the helmet that our general uses in the pic:


    Casis was used from 2nd century up to 1204 atleast.
    From 5th century casis helmets were decorated with crests for officers of generals.


    ...
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  2. #2
    Razor's Avatar Licenced to insult
    Join Date
    Apr 2004
    Location
    Deventer, The Netherlands
    Posts
    4,057

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by Caudillo87 View Post
    This reinactor is what I'm jiving at for elite line infantry recruitable in diocese capital.
    Spoiler Alert, click show to read: 


    That's a re-enactor from the Fectio re-enactment group doing 4th and 5th century Romans and he's wearing a (bad) replica of the Deurne helmet which is dated around 320 AD.

    For early Byzantine you're better off with this even though it's a little bit before your mod's time frame (around 530 AD):

    Spoiler Alert, click show to read: 





    Quote Originally Posted by AnthoniusII View Post
    Actually helmets changed to simplier after the loss of Syria by Arabs.
    But you can have helmet that never stoped to use.
    Casis.
    Its the helmet that our general uses in the pic:
    Spoiler Alert, click show to read: 


    Casis was used from 2nd century up to 1204 atleast.
    From 5th century casis helmets were decorated with crests for officers of generals.
    Spoiler Alert, click show to read: 


    ...
    A cassis you mean? To my knowledge that wasn't a specific type of model but rather a generic Latin term for 'helmet'.

  3. #3

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Hey guys really nice mod and superb looking units.
    Is there any mapper in your mod team? If it isn't I would like to join to the team as a mapper if you want?

    PS: I can do 2D art too
    Last edited by Aura; January 11, 2013 at 04:08 PM.

  4. #4
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by Aura View Post
    Hey guys really nice mod and superb looking units.
    Is there any mapper in your mod team? If it isn't I would like to join to the team as a mapper if you want?

    PS: I can do 2D art too
    thank u my friend we ll consider ur offer.

    Spoiler Alert, click show to read: 
    senin haritalarını çok beğeniyorum.bana kalsa katılmalısın.moda adamları-elemanları ben alıyorum ama yinede mod liderine bi soruyim sana dönerim ben.senin moduna baktım twt sitesinde.bizim birimlerden baya kullanıyorsun.yalnız arada birkaç model gördüm.sanırım sen yapmışsın.gayet hoş olmuşlar.ben sana dönerim kardeş.



    Quote Originally Posted by Razor View Post
    That's a re-enactor from the Fectio re-enactment group doing 4th and 5th century Romans and he's wearing a (bad) replica of the Deurne helmet which is dated around 320 AD.

    For early Byzantine you're better off with this even though it's a little bit before your mod's time frame (around 530 AD):

    Spoiler Alert, click show to read: 







    A cassis you mean? To my knowledge that wasn't a specific type of model but rather a generic Latin term for 'helmet'.

    thread returned to a history lesson.what a pitty i dont know anything or any interest about romans and their history.
    Last edited by karaislam; January 11, 2013 at 05:27 PM.

  5. #5
    Razor's Avatar Licenced to insult
    Join Date
    Apr 2004
    Location
    Deventer, The Netherlands
    Posts
    4,057

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Well it's pretty important to know how the units approximately looked like. Especially for modelers and skinners because they're the ones actually making them... .

    This was rather in the good direction already:

    Spoiler Alert, click show to read: 

  6. #6
    Laetus
    Join Date
    Apr 2012
    Location
    Stockholm,Sweden
    Posts
    13

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Fantastic preview Claudillo!

  7. #7
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    well i already began to learn how roman looks like from ur units-pictures plus caudillo87's units.but i ll focus on arabs and turks.

  8. #8
    Alkimachos's Avatar EoR Modeller
    Join Date
    Mar 2010
    Location
    W. Macedonia, Greece/Hellas
    Posts
    5,361

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    You're on a very good road Caudillo. At least about the helmets, trust me. In EoR we had a nice "fight" about the "helmet issue" about the Skoutatoi unit.
    I will give you our conclusion about this and will fit in your era as well.

    Spoiler Alert, click show to read: 
    You can use this type which you already have:
    Spoiler Alert, click show to read: 


    The Spangehelm type:
    Spoiler Alert, click show to read: 



    And a third type which after a long research found.
    Spoiler Alert, click show to read: 


    (don't give attention on a and b examples of the 1st picture)

    I wish you Good Luck
    Last edited by Alkimachos; January 11, 2013 at 06:11 PM.

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  9. #9
    Caudillo87's Avatar Semisalis
    Join Date
    Mar 2008
    Location
    Fontana, Ca (Alta California)
    Posts
    451

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    The dizis paintings are exactly what I made, the pictures that you have is exactly what I made. I just don't like the way they came out. Avar roster is more or less done, I just need to make characters and standard bearers. I appreciate your support Im just torn about how they look like. So the pics I posted are a no then.

  10. #10
    Caudillo87's Avatar Semisalis
    Join Date
    Mar 2008
    Location
    Fontana, Ca (Alta California)
    Posts
    451

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Also, for the David Plates, also in concord's eastern Romans, it shows helmets with cap covers, how would you guys interpret this?

  11. #11
    Razor's Avatar Licenced to insult
    Join Date
    Apr 2004
    Location
    Deventer, The Netherlands
    Posts
    4,057

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by Caudillo87 View Post
    Also, for the David Plates, also in concord's eastern Romans, it shows helmets with cap covers, how would you guys interpret this?


    I'd interpret is as troublesome.

    But seriously, I have no idea. You could also leave it be for now.

  12. #12
    Caudillo87's Avatar Semisalis
    Join Date
    Mar 2008
    Location
    Fontana, Ca (Alta California)
    Posts
    451

    Default Re: End of Antiquity: The First Crusade (612 - 710)



    This is base line infantryman



    This is superior line infantryman

    So this is what I have as base models for my Romans, archers are the same only with bows.

  13. #13
    Caudillo87's Avatar Semisalis
    Join Date
    Mar 2008
    Location
    Fontana, Ca (Alta California)
    Posts
    451

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    On a different note, here are previews of one of Persia's elite warriors, The Golden Spears!






    The Golden Spears are only mentioned by Theophanes in his Chronographia and since it is written in his history I decided to add them and make them Persia's elite footmen. They will only be recruitable in the royal enclosure at Dastagard and be able to fight with their trademark weapon as well as a sword and will be able to stand toe to toe with most Roman Infantry. In addition to the Golden Spears I will also add a royal archer guard unit that will be recruitable only in Ctesiphon - I do not have a name for them but I do have blueprints ready to be assembled.

    As you may know, there is absolutely nothing at all in terms of how this units would look like so I took 100% artistic license on its design. It is heavily based on tabletop wargames so I added different types of color on their tunics to make them seem more elite. Let me know what you guys think and I will be glad to alter this unit.

  14. #14
    Alkimachos's Avatar EoR Modeller
    Join Date
    Mar 2010
    Location
    W. Macedonia, Greece/Hellas
    Posts
    5,361

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    I like your current infatntry models. The whole style looks fine Historically to my eyes.

    About helmets, what i will do is to put in one unit various type of helmets. Sth that you could do as well...

    @Razor, i'm not sure but the third type looks like a remnant of the old Roman Imperial style.
    Last edited by Alkimachos; January 12, 2013 at 02:09 AM.

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  15. #15
    Razor's Avatar Licenced to insult
    Join Date
    Apr 2004
    Location
    Deventer, The Netherlands
    Posts
    4,057

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    I agree with Alkimachos. The Romans basically look pretty good. Helmet variations could be easily done. For the first one spangenhelmet without a nasal for example. For the second one, you could also give him a completely gilded spangenhelmet and one with just the browband and the vertical bands (spangen) gilded. Then the armour. For elite you could use gilded scale and silvered scale armour. You could implement color variations in the pteryges, tunics etc. etc.

    The Sassanid unit looks good, though I have to admit that I know very little about them.

    Quote Originally Posted by Alkimachos View Post
    I like your current infatntry models. The whole style looks fine Historically to my eyes.

    About helmets, what i will do is to put in one unit various type of helmets. Sth that you could do as well...

    @Razor, i'm not sure but the third type looks like a remnant of the old Roman Imperial style.
    Hmmm. I wouldn't consider them remnants from the older Roman Imperial helmets because they dropped out of use from about the late 3rd century. Perhaps it's just a new model then. But I wonder why they are constructed in one piece while the whole tendency during the late Roman empire was to make the production process of helmets faster and cheaper and started to construct helmets with bowls consisting of several parts.

  16. #16
    Legio's Avatar EMPRESS OF ALL THINGS
    Moderator Emeritus Content Emeritus

    Join Date
    Mar 2008
    Location
    Chlοëtopia
    Posts
    43,774

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Very nice Golden Spears!

  17. #17
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    If i remember well i sent you my image pack of relative warriors.
    Didn't I?
    So let's start from line infantry mainly known as scutati.
    Actually each battalion of these millitias had two parts.
    The main soldiers

    and those that could afford better equipment or they gained that equipment durring former campaigns and there for they were more expirient too. These last guys were placed always in the front lines(ranks) of the infantry formations and they were know as Promachoi (those that fight first). These names have NOTHING to do with each unit's original name though. Scutati and Promachoi are generic names.


    Ussualy Promachoi used longer chain mails and larger shields.
    Avoid scale armors for regular infantry but only for officers and other characters. Also avoid completly lammelar armors for infantry but only for ellite cavalry.
    Exelent work so far my friend.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  18. #18
    Caudillo87's Avatar Semisalis
    Join Date
    Mar 2008
    Location
    Fontana, Ca (Alta California)
    Posts
    451

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Yeah the first unit was based on your picture as you can see and the second one influenced this unit with the longer scale coat as you can see...

    [IMG][/IMG]

    I have two helmet types for each unit and the petruges have different variations as well for superior line infantry. Scale armor and lamellar armor are reserved for guard units recruitable only at Constantinople or at Exarchate capitals.

  19. #19
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    a little announcement.my dear turkish friend aura joined to our team as a mapper.welcome-hoşgeldin aslanım.

  20. #20
    legio_XX's Avatar Ordinarius
    Join Date
    Nov 2007
    Location
    U.S.A
    Posts
    781

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by MHP View Post
    a little announcement.my dear turkish friend aura joined to our team as a mapper.welcome-hoşgeldin aslanım.
    Keep up the good work guys!!

    All of the units above me look amazing!
    "ANY person,country or race who use's religion as a pretext to kill or conquer deserves neither Religion nore Name"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •