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Thread: Spy problem

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  1. #1

    Default Spy problem

    I'm playing as crusader, early campaign. I have issues with enemy spy, Turkish one to be precise. He is opening doors every single time, and I can't get him out I have 4 spys in settlement and no luck. One of them is excellent, others are somewhat mediocre. Any tips? Same hapened in Jerusalem in my last game, in middle of jihad, 4 armiers stormed my opened doors.

  2. #2

    Default Re: Spy problem

    Quote Originally Posted by MaxIMF View Post
    I'm playing as crusader, early campaign. I have issues with enemy spy, Turkish one to be precise. He is opening doors every single time, and I can't get him out I have 4 spys in settlement and no luck. One of them is excellent, others are somewhat mediocre. Any tips? Same hapened in Jerusalem in my last game, in middle of jihad, 4 armiers stormed my opened doors.
    Don't let him in - in the first place.

  3. #3

    Default Re: Spy problem

    Well, that ship sailed. Stack more spys until they kick him out? Or he dies on his own?

  4. #4

    Default Re: Spy problem

    To me it sounds really unlucky for you. Agreed the best thing to do is to just get a few spies in your city and hope they find him before they attack again. If he is not killed by capture then keep your spies close to him (to be able to see him) and get an assassin to take his life!

    You might want to train up you assassin first though on captains just to even the odds i imagine their spy is a good one from what you describe.

  5. #5

    Default Re: Spy problem

    Quote Originally Posted by MaxIMF View Post
    Well, that ship sailed. Stack more spys until they kick him out? Or he dies on his own?
    agents can grow up to 90 years old in this game, so I don't suggest you wait for bad-ass grandpa to bite the dust on his own
    Quote Originally Posted by wyrda78 View Post
    Well maybe if there was a thread instructing people on how to mod there would be more modders.

  6. #6
    Chazz1225's Avatar Miles
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    Aug 2012
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    Default Re: Spy problem

    My guess at solving this problem would be by keeping stacks outside your settlements with moderate garrisions in each, should the spy come prowling and make it in, stop any army getting to that settlement, i suggest investing in religious order HC so you can smash their archer reliant armies

  7. #7

    Default Re: Spy problem

    get your spy into settlement then get him out nad then get into again maybe you can see that if you follow my instructions

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