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Thread: Characters going bad

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  1. #1

    Default Characters going bad

    I've been playing a Scotland campaign, and the year is 1278. I have all of the Britons and thats it. I've been turteling for about 50 turns building up infrastructure and preparing for an assault on Normandy- but here's the problem; my characters start turning evil after about 5-10 turns of governing a city. I will get a new charcter, and place him in a city, and after ten turns the people are rioting in the street and the dude has zero stats in all categories. I've had to resort to using death ships with 4-5 family members in each and its just insane. I'm using Byg's grimm reality 2, savage AI, and the campaign on very hard- any thoughts?

  2. #2

    Default Re: Characters going bad

    Interesting. Please post screenshots.

  3. #3

    Default Re: Characters going bad

    Taxes very high or something like that?

    Or just terrible luck?

  4. #4

    Default Re: Characters going bad

    Taxes must be high or else you get tax penalties traits.

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