Well, yes. I've decided to post a brief list of things that I think could be improved in the campaign. I'm not talking about gamebreaking bugs, exploits or CTD's. I'm going to address certain issues I've felt while playing.
First of all, let me congratulate Neph once again for the magnificent work he is doing in delivering this work of art of a mod. I know you've got more promising endeavours before you (like getting paid for your work, lol) but you've gathered a rather serious fanbase here.
Moving on to the issue list:
- It's almost impossible to build up armies without incurring on severe economic penalties. Up to now I've started six or seven campaigns and have ended going bankrupt around turn twentysomething EXCEPT with the Lanayru Province, which has the best economy in the game, lol. I blame this on army upkeep costs. As soon as you start fielding armies the expenses per turn rocket skyhigh. I've read posts about standardizing a one-fifth of the build cost as upkeep cost. I second that. Also, there should be more units free when garrisoned. I'd count there: Kokiri Minutemen, Ordona Farmers and Farmer Archers, Lanayru Conscripts, Goron Miners, and to some extent, all units that have a conscripted-non professional soldier background.
- Displacement costs are massive. It took like 10 turns for an army of mine to traverse the Gerudo Desert from East (Ft. Ayloch) to West (Darknut border). I know it's a desert and so on, but that would mean it took them 2 and a half years to cross the desert. I don't think that Hyrule is meant to be so big. I find that there are two possible solutions to this: lower movement costs or add more settlements in order to justify the big movement costs.
- Generic Hero cards... Is there going to be a graphic update to this? I'm pretty tired of seeing the typical blond guy as faction heir to either Kokiri, Lanayru or Gerudo. Same applies to Diplomats.
- The Lizalfos catapult has no accuracy. I was sieging a fort on a hill and the catapults missed every single shot. I know I was on low ground, which causes an accuracy penalty, but I didn't hit anything.
- The Wizzrobe shield is bugged on battle view. Instead of the shield, you see a '1'.
That's pretty much all I've noticed so far. Thanks for your time reading this.





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