Hi I'm new to modding, It is my very first attempt to modify a game, hope you'll like it!
This little submode adds two units and two buildings into the game.
(New units are marked with a pitchfork)
I made a
clean Third Age Total War 3.2 and a
clean MOS 1.25 (without DCI) compatible version.
This mod has been made for to balance the game a little out for the player, when he plays as Gondor.
I got killed after a lot of fighting 3 times as Gondor, but as Mordor, I destroyed Gondor just a little above 100 turns.
I added a new unit called
Gondorian Peasants, cheap and weak, but helps resolve the "I haven't got money to buy a normal unit, and I have to wait a turn to buy a militia" like problems which I encountered.
They have their own building called
Recruitment Office, where you can buy them. It requires 30% numenorian religion though.
I hadn't got time to test it's effect on the gameplay really deep, so please give some feedback.
I'm going to work more on this mod, more units perhaps.