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August 23, 2012, 02:19 PM
#1
Libertus
Insane army stacks for emergent factions and similar anomalies
Hey there m8s!
First off, I've been modding for myself (and also customizing hosted mods for myself) since ETW, so this isn't a "someone do it for me plxplxffs!!!"
Been digging around for a while in the packs files to custom modify some aspects of the game which kinda make it more realistic (no thank you, I am not looking for a Challange (with a capital C), just a game that I pass the time with.
Prob is, the game seems to have quite a lot of frustrating features. To name a few:
- no random seeds for agents (searching still for a solution), self explanatory, been this way ever since RTW (dunno STW, dont remember
)
- no unrest for AI (fixed by editing relevant values at handicaps), self explanatory
- AI seems to either not pay upkeep OR having an unlimited money bag OR not suffering desertion (These particularly irritate me since there is NO WAY to cripple a clan by using agents to drown their economy)
- emergent factions spawn with a HUGE and experienced army, and that often results in an early arms buildup (got my arse handed to me a few times by full stacks of 3-4 chevron samurai units hammering me as early as turn 15-20) and because of how the AI tends to wage war on the player if my forces are inferior to his.
So my question is.... If anyone can tip me with any of those issues, please do so in a PM or here at the thread. 
Thanks in advance!!
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