So this feature has been in every single TW-game that has bows in it, but i really feel like they don't make alot of sense. Let's look at a comparison between Rome1/Med2 and Shogun2 flaming arrows
R1/M2
Toggleable
Slower reload and worse accuracy
CAN set things on fire(Note: Very random)
Reduces morale slightly
S2
Ability with 3 minute cooldown
Same reload and accuracy
Can set things on fire, but not a particularily high chance
More powerful than normal arrows, seems like they cause more casualties
Reduces morale, more effective if the target is already Wavering.
This is how i would like to see flaming arrows in Rome2
-Toggleable HOWEVER - required that you either have arrows on walls or towers inside your city or are near a brazier(or something. Braziers would be deployable before battles. I also think being on walls/towers should resupply your archers, it's so illogical that you wouldn't have tons of extra arrows inside a city.
-Can set things on fire, chance should be abit higher than in previous games
-No more powerful than normal arrows, but reduces morale
-Good against ships
Discussion/Opinions?




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