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  1. #1

    Default Original City names

    I'm hoping in Rome 2 the city's will go by there original names not by there Roman ones. I want the Roman cities to sound Latin, the greek ones to sound the greek the persian ones to sound persian. I don't want Roman names for cities that have nothing to do with Rome.Making the names original will add to the difference of cultures in each faction.

    I want Carthage to be called by what ever the Carthaginians called it not"Cathaga"

  2. #2
    Orlorin's Avatar Libertus
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    Default Re: Original City names

    I think if your playing Persia, all cities should be as the persians called them. The same for Rome and other nations. Instead of having every city have its own culture as its name, have the city name dictated by your culture.

  3. #3
    Julio-Claudian's Avatar Senator
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    Default Re: Original City names

    Quote Originally Posted by Orlorin View Post
    I think if your playing Persia, all cities should be as the persians called them. The same for Rome and other nations. Instead of having every city have its own culture as its name, have the city name dictated by your culture.
    This is the obvious way to do it. After all that is how it happens in real life.

  4. #4

    Default Re: Original City names

    ..and I hope also for Germania, Britannia and Gallia - let me know CA if you need help with that.

    Andy

  5. #5

    Default Re: Original City names

    And I would really appreciate if Slavic placenames were not used for locations in Germania again. After all, the Slavs did not reach Central Europe before the Great Migrations much, much later.

  6. #6

    Default Re: Original City names

    Northern Europe - uncivilized pig farmers. Its a bigger honour of a name giving them their conqueres name, because really who even gives a about northern Europe in the Late Anicent Era. save em content for Medieval 3
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  7. #7

    Default Re: Original City names

    Quote Originally Posted by Wowwars View Post
    Northern Europe - uncivilized pig farmers. Its a bigger honour of a name giving them their conqueres name, because really who even gives a about northern Europe in the Late Anicent Era.
    Except, perhaps, for the Romans ... who were utterly crushed, defeated and humiliated by those uncivilized pig farmers.

  8. #8

    Default

    BTW - we have enough new scientific theses omn german universitys (newest Researches to Ptolemy's Geographica)


    which should allow us, to set also village names in the Germania Magna Instead of incorrected tribe names.
    But for 300BC -100 AD thats anyway ahistoric - only after that we can Locate some villages in the hinterland.

    Proto Slavic names are another problem - we dont known - we only know that the Late phase of the Zarubinsky cultures could be slavic - and please don't mix slavic with the early time Venedae - thats really different things - in EB2 I read some phantasy things about that - and I hope I dont see it again in RTW2.

    Andy

    ...But I hope still the RTW2-world is not over at our river ALBIS (Elbe) and BORYSTHENES (Dnepr)!!!

    Andy
    Last edited by The Dutch Devil; August 26, 2012 at 03:51 PM. Reason: Double post

  9. #9

    Default Re: Original City names

    Quote Originally Posted by Korporal View Post
    Except, perhaps, for the Romans ... who were utterly crushed, defeated and humiliated by those uncivilized pig farmers.
    Well...Both these statements are wrong...The Germans were not uncivilized pig farmers, while on the contrary, the Romans really only suffered the major defeat of Teutoburg Forest while their armies inflicted multiple defeats on the "germans" (The only real German confederation at the time was the one under Arminius, and that potential for unity was ended by Germanicus) throughout the time of the empire.

  10. #10

    Default Re: Original City names

    @Underworld 965
    Sadly you are wrong too.
    The confederation of Arminius was definately not ended by Germanicus, because one year after Germanicus was granted a triumph in Rome after horrible losses in his campaigns, the "defeated" tribal coalition of Arminius was able to fight against the Marcomanni confederation of Marobodus on greater scale.
    This war ended in a strategic victory of Arminius as the power of Marobodus ended and he had to flee to Rome.
    Only after that the confederation lost its primal cause, the Romans were gone.

    Additionally you forgot to mention some other roman defeats in Germania as the Clades Lolliana or the Battle at Pontus Longi for example.

    Back to topic:
    Please no cities for the germanic tribes at all - at least not in BC.
    Last edited by Ariovist; August 26, 2012 at 02:47 PM.

  11. #11

    Default Re: Original City names

    It would be better if the campaign map had the name of cities as the faction your playing as pronounced it. So Carthage would have a different name when playing as rome and germania and egypt ...

  12. #12

    Default Re: Original City names

    Quote Originally Posted by Fallenempire View Post
    It would be better if the campaign map had the name of cities as the faction your playing as pronounced it. So Carthage would have a different name when playing as rome and germania and egypt ...
    This.
    Historically accurate, makes sense, and adds immersion.
    +rep.

  13. #13

    Default Re: Original City names

    Quote Originally Posted by Fallenempire View Post
    It would be better if the campaign map had the name of cities as the faction your playing as pronounced it. So Carthage would have a different name when playing as rome and germania and egypt ...
    Yes thats a good Idea, I saw a mod or two do that in MTW2.

  14. #14
    Sir Winston Churchill's Avatar Vicarius Provinciae
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    Default Re: Original City names

    Perhaps, an idea here, the names of cities could be based on what faction owns them and their historical names if they have them.

    For instance, let's say X faction controls city. The city's name, to all, is the historical name the X called it. But when Y takes over, the name of the city is then changed to Y's historical name for it. It could be good for simulating the spread of Roman culture and such, since they did a good deal of naming on their way. So if this were in Empire for example, and the Dutch owned "New Amsterdam", when the British take over it would change to "New York".


    But of course this small, interesting little detail would never be on CA's mind of things to do.

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  15. #15

    Default Re: Original City names

    Quote Originally Posted by John F. Kennedy View Post
    Perhaps, an idea here, the names of cities could be based on what faction owns them and their historical names if they have them.

    For instance, let's say X faction controls city. The city's name, to all, is the historical name the X called it. But when Y takes over, the name of the city is then changed to Y's historical name for it. It could be good for simulating the spread of Roman culture and such, since they did a good deal of naming on their way. So if this were in Empire for example, and the Dutch owned "New Amsterdam", when the British take over it would change to "New York".


    But of course this small, interesting little detail would never be on CA's mind of things to do.
    I like the idea but agree that I have serious doubt that CA will bother with such details.

  16. #16
    Ballacraine's Avatar Domesticus
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    Default Re: Original City names

    Quote Originally Posted by John F. Kennedy View Post
    Perhaps, an idea here, the names of cities could be based on what faction owns them and their historical names if they have them.

    For instance, let's say X faction controls city. The city's name, to all, is the historical name the X called it. But when Y takes over, the name of the city is then changed to Y's historical name for it. It could be good for simulating the spread of Roman culture and such, since they did a good deal of naming on their way. So if this were in Empire for example, and the Dutch owned "New Amsterdam", when the British take over it would change to "New York".


    But of course this small, interesting little detail would never be on CA's mind of things to do.
    I think this makes most sense.

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  17. #17
    Gaius Marius Maximus's Avatar Miles
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    Default Re: Original City names

    Quote Originally Posted by John F. Kennedy View Post
    Perhaps, an idea here, the names of cities could be based on what faction owns them and their historical names if they have them.

    For instance, let's say X faction controls city. The city's name, to all, is the historical name the X called it. But when Y takes over, the name of the city is then changed to Y's historical name for it. It could be good for simulating the spread of Roman culture and such, since they did a good deal of naming on their way. So if this were in Empire for example, and the Dutch owned "New Amsterdam", when the British take over it would change to "New York".


    But of course this small, interesting little detail would never be on CA's mind of things to do.
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  18. #18
    Raimeken's Avatar Senator
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    Default Re: Original City names

    We could just bring back renaming settlements

  19. #19

    Default Re: Original City names

    well for cities fake names may have to be made because when Alexander the great conquered parts of the world he named about 4 cities "Alexander".

  20. #20

    Default Re: Original City names

    I'd prefer a system in which the cities are named depening on which faction controlls them but at the same time leaving you free to customize them yourself. I bet that in many cases the romans took over a place called diffagahoho and didn't bother to make that sound roman so they'd just name it after some emperor or general, a la caesarea. This is why customization is important, your general/emperor might not be a casear but a pomeius so why would you want to name it caesarea instead of.. pompeia or something? Adds to the alternate history me thinks.

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