Hello. :tooth: I just happen to be blessed with a PC with the following specs:
NVIDIA GeForce 7900 GT,
A computer capable of about 4 GHZ
Oodles of RAM.
Now that's just fancy, isn't it? At least you'd think so. However, when I play SPQR custom or campaign -battles, with "Huge" unit scale and everything else also on full except unit and vegetation detail, (As any further than Medium will just determine the sprites/LOD.), and shadows off, (As there will a some kind of shadows anyways.), the FPS in battles will drop down to a stinky 5 frames at times. Especially with armies like Gaul and Macedon who seem to have some 200 warriors in just about every unit. As a result, I am currently slimming down the graphics details. (Me turning off the shadows, for example.) I don't know why SPQR is this way. Maybe the graphics are just that damn good, or maybe there are so many units involved in the SPQR battles at any time. Probably a combination.
And I also remember a while ago in these forums, that one of you had a way to turn the in-game grass back to the vanilla setting. I think the vanilla had larger distance between the weeds or something. :hmmm: I have, of course, forgotten what this was all about since then, and a search just comlicated the task further. That's why I'm asking you this directly. Can anyone please answer me on this?Sorry for the trouble, and thanks in advance.
Note that I'm in no way blaming LT for this. If anything, it's my fault for having such a computer.




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