In RTW, we couldn't stop our generals from having a whole tribe of kids, and these tribes grow up into generals in such large numbers that not everyone can be afforded to stay in a town. It usually encourages you to find more land to make them governors.
But rather often, I like to play as a city state, owning just a single province and nothing more. This becomes a problem. You cannot garrison your only city with a stack made completely out of generals. And, you cannot make them stand outside the city too, because you won't want them to die.
So what I wish from CA is: an option to retire the generals we do not need. They would just disappear with their bodyguard, and free up space for more useful troops. And, an option to call them back up immediately.
Sort of like we had family members in Shogun II who didn't come of age even after being over 16 years. The generals could retire just like that. Their portraits would appear without armour, and they would appear in the family tree as if they have not come of age. Non family generals would 'generals' tab of the family tree. If the family tree interface is same as Shogun II, that is. But the difference would be, there will be a 'call back from retirement' type button, which would call them back. Or rather say, make them come of age.
This would make them appear near the capital, inside the capital if free space available, or wherever CA chooses to make them reappear. And with their general's bodyguard, so they will take up space again out of army stack slots. This could be Napoleon TW style, where the special general of each faction would appear in their capital.
It was good in Empire and Napoleon, where you could recruit and dismiss the generals as you pleased. But they were not family members, since there was no represented family tree. In Shogun II, this feature was removed and family tree restored. So, it was only in Empire and Napoleon that we were able to play a city state. It would be good to have that feature as 'optional'.
Those who have played Paradox games know what I mean. In those games you have the option to use a general or not, and you can retire him as you please.
So please CA, give this option a consideration. It will not hurt the game anyway, since those who wish to play old style and keep their tribe of leaders intact, it will be only optional to retire them or call them back. Those who say that they won't like to dismiss their generals, just don't hit the 'retire' button and all will be same as older games.
Spoiler Alert, click show to read:
For those who haven't played Empire Total War, or Napoleon Total War, look at this picture:
Spoiler Alert, click show to read:
Notice, there are two buttons on the info bar. One to enlist a new general, another to demote him. Demote button is grayed out currently because the general in question is Gebhard von Blucher, who is a special general and cannot be disbanded. These buttons appear when you select only the general, not any other unit. And I have selected the unit.
In ETW, when you select any army unit and press 'Enlist General' button, a new random general is recruited for a cost. It is like how in many RTW mods and BI you can recruit generals. In NTW, this works differently. You get a pool of three greatest generals in your realm, currently not recruited. The better they are, the more they cost. The further they are recruited from the capital, the more they cost again. These two costs combine.
In this pic, I am playing as a Prussian city state of Berlin. I have no other general except Gebhard von Blucher, nor I have any other province. See? This is an advantage of NTW, and that is why I said ETW-NTW were best for playing city states. Or better, having no annoying generals who breed like rats, and have a tribe of 20 kids. In ETW-NTW, you don't like a general? Fire him!![]()




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