What is the minimum spec for native 1920x1080 resolution with huge army?
I am planning to play on high, not ultra but unit size should be ultra.
Core i-2400(2.1ghz) with HD6850 will overkill?
Sorry I cant post in tech forum..
What is the minimum spec for native 1920x1080 resolution with huge army?
I am planning to play on high, not ultra but unit size should be ultra.
Core i-2400(2.1ghz) with HD6850 will overkill?
Sorry I cant post in tech forum..
Overkill?
I am afraid you will experience poor performance with that card and that resolution.
eh you'll be fine with the card, dunno about the processor though.. clockcount seems a little low
Thank you.
With this HD6850 I can put it on ultra or high? If however bottle necked by CPU.
it's all very subjective. some need 60fps +, some are fine with 20fps.
Unit size will rather be limited by the CPU, not so much by the graphics card imho. And when you zoom in very close on big battles, performance can go down below 20fps even on the fastest CPU (that scenario is usually CPU limited) +GPU.
That said, you should get performance between 25-40 fps without MSAA (MLAA should be fine) and not zooming in too close. If performance is slow, it's usually best to turn off SSAO first and the lower shadow detail to medium or lower. If performance is still bad, reducing unit detail gives usually the most performance but can look bad.
Last edited by A Barbarian; August 18, 2012 at 11:14 AM.
Like what Barbarian said. Turn off SSAO; this thing will shave off some -10 fps alone. And, things such as HDR, distortion and vignette also come into play depending circumstances. Give or take, you should get FPS at the low to mid 30's. That should be fine for some folks while others demand a 50+ fps. So, It depends on your playing style too
Moved to tech.
Hi, I'm having a Core2Duo E6750@2,66Mhz (overclocked at 3,2 Mhz) with an AMD 6850 and 6 GB Ram. The game is playable at 1650x1080 wih high settings and 2xAA, Shadows on medium, soft shadows, unit detail Medium - i noticed that with this set on high it has a pretty big impact in big battles (on medium setting corpses dissapair after a while from the battlefield), I'm not using SSAO and DoF. Of course when zooming in in big clashes my fps falls to around 12, but that happens with better system than mine's. With the tests I'made I saw that the CPU is the weak spot of my system. I think that you'll need a good sandy bridge to play the game at higher details and to be playable. Most settings that affect performance are SSAO, shadows, unit details, texture detail (you need more than 1GB VRAM for this on high i think) and unit size. Have fun and I hope I've been helpful.
Even on high and huge army, it would turn into a lagfest.