The skating and swing movement of unit could be avoid totally (when the units legs don't move but the unit itself is still moving in a forward direction) ,includ the close units(nearby) and the far units .Close units, the sense of skating in STW2 is fewer than Etw,but this problem is still existence, and in melee fight, because the unit collide eachother, the skating motion will happen too. I think CA can return to the Rtw design: RTW units has no skating movement, and if the unit in fighting , they foot is already in walking , and they have no suddenly swing or rock movement that caused by collision and extrusion. In far units ,their movement could also ruturn to RTW, it's seem more more better than ETW and STW2。




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