I have a question.
I've been developing new skin textures but they seem to be 345KB size files rather than the 85KB ones like the originals. What happens is that when i loaad a battle that has most units with the larger texture file, it fails to load. I assume that this is a graphics problem. I'm wondering if there is a way to compress the files down to 85KB.
Can anyone help me hear, as it is driving me crazy.
Thanks






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