Re: Is there any way to make it so that Harad can't invade from every direction possible?

Originally Posted by
LuxAngel7
Im playing as Gondor, getting attacked instantly by Mordor, by Isengard after turn 15 and Harad after turn 20. So in a short 20 turns Im fighting a three front war. Now you might say "tough cookies you picked Gondor" ok, yeah I understand that, but I don't remember reading or watching in any of the LOTR stuff that Harad could magically cross the rivers and seas to attack Gondor from wherever it wants.
Normally Isengard doesn't attack Gondor, (at least in my experience) so I'm not sure what happened there.

Originally Posted by
LuxAngel7
Now I understand that since the beginning you could cross those little islands to the south of Gondor, which is ludicrous enough to me, as I dont see how an army crosses any body of water without logistics.
But now Harad is crossing even through the territory below west osgiliath.
This is effectively making even a "normal" difficulty campaign impossible, as there is no possible way to field enough units to effectively defend on so many incursion points at the same time. (without cheating ofc)
So is there any way to make it so that Harad can't magically fly over water however they please?
This is especially stupid because if they can do this, then what the hell is the point of corsair invasions? They just equip their magical middle eastern...I mean "Harad" wings and fly to Gondor!
Any help is appreciated.
The reasons for the Pelargir crossing isn't for AI "cheat" it's for pathfinding issues. According to KK, if it wasn't there the AI would get bunched up along the Anduin not knowing where to go. And yes, Harad/Umbar was a constant threat to all of southern Gondor. They could strike anywhere. So, it's not a problem as far as lore is concerned.
There's also another passage just above the Argonath. So, don't rage if you see Mordor coming for Minas Tirith from the north. 

Originally Posted by
LuxAngel7
Hey wizad, thanks for your reply, and believe me, I did try that exact same strategy, because I remember from playing Vanilla TW that I could not cross or move through enemy ships. However, this strategy does not work at all for me neither at the little annoying as **** islands, neither at the random river/sea crossing next to Pelargir (I think thats the name of the town)
You must be doing something wrong. It is possible to block Pelargir the passage with a naval fleet. However, I don't think it's possible to block to small island crossing at the southernmost part of the Anduin.

Originally Posted by
Andy Mc
If you read the books you would know that it is right for Harad to attack from any and all places because they are notorious pirates


Originally Posted by
The Mouth
Thats more Umbar than Harad.
As far as this game is concerned Umbar and Harad are the same.
Last edited by StealthFox; August 14, 2012 at 11:21 PM.