Results 1 to 19 of 19

Thread: Ancient Special structures Ancient Wonders and beyond

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    General Brewster's Avatar The Flying Dutchman
    Join Date
    Jul 2011
    Location
    Kingdom of The Netherlands
    Posts
    13,988
    Blog Entries
    10

    Default Re: Ancient Special structures

    In the Netherlands we have those huge stones put together as graves in the North that would be nice to see back.

  2. #2

    Default Re: Ancient Special structures

    wich ones ... were also in RTW1?

    I remember in the RTW videos that they showed units walking near the piramids etc but I could never get any close when had battles near them ...

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  3. #3
    General Brewster's Avatar The Flying Dutchman
    Join Date
    Jul 2011
    Location
    Kingdom of The Netherlands
    Posts
    13,988
    Blog Entries
    10

    Default Re: Ancient Special structures

    We call them "hunebedden". They where not in RTWI but NL was a small unimportant region in that game to.
    Where the Batavi and frisson had uquiete and impact on the empire.

  4. #4

    Default Re: Ancient Special structures

    Cool

    there are many Megalithic sites all over europe , from North to South up to Malta

    Even a walled city in Italy is made with megalithig structures from prehistoric age ...
    and several ancient Dolmens here and there ...
    Last edited by PROMETHEUS ts; August 13, 2012 at 07:32 PM.

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  5. #5
    General Brewster's Avatar The Flying Dutchman
    Join Date
    Jul 2011
    Location
    Kingdom of The Netherlands
    Posts
    13,988
    Blog Entries
    10

    Default Re: Ancient Special structures

    Someone has een watching ancient aliens

    But interesting indeed.

  6. #6
    The Dutch Devil's Avatar Krakiszki the Hunter
    Content Emeritus

    Join Date
    Sep 2009
    Location
    Netherlands
    Posts
    2,246

    Default Re: Ancient Special structures

    Please take the discussion about the Megalithic sites to the Vestigia Vetustatis, this thread is for a discussion about the implementation of wonders on the TW Rome II campaign map.

    Patronized by the glorious all knowing Legio.

  7. #7

    Default

    Another very interesting Structure that could be added to the Game woudl be The Baalbek Temple ...

    Updated the main post with some new info and links ...
    Last edited by MasterBigAb; August 14, 2012 at 05:04 AM. Reason: d-post

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  8. #8
    Dodanodo's Avatar Tiro
    Join Date
    Feb 2009
    Location
    Classified
    Posts
    292

    Default Re: Ancient Special structures Ancient Wonders and beyond

    Persgas those blue Gates in Babylon, i'm not sure wether They stil existed at The start of The game but I would really like to see them ingame.

    Credit to Noif the Bodemloze for the signature.

  9. #9
    Lord Baal's Avatar Praefectus
    Join Date
    Apr 2011
    Location
    Republica de Venezuela
    Posts
    6,699

    Default Re: Ancient Special structures Ancient Wonders and beyond

    I would like to plunder Great Temples and Libraries...
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  10. #10

    Default Re: Ancient Special structures Ancient Wonders and beyond

    Persgas those blue Gates in Babylon, i'm not sure wether They stil existed at The start of The game but I would really like to see them ingame.
    The Gates of Goddess Ishtar in Babylon.

    http://en.wikipedia.org/wiki/Ishtar_Gate


    I would like to plunder Great Temples and Libraries...
    The Great Library of Alexandria

    http://en.wikipedia.org/wiki/Library_of_Alexandria


    So Prometheus you can add two more.

  11. #11

    Default Re: Ancient Special structures Ancient Wonders and beyond

    Definitly the Great Library (which has been nicknamed the DARPA of the ancient world judging by the things they were researching in the glory days of the roman empire post conquest such as automatons, steam power, mass production etc as well as whole areas of science only rediscovered ceturies later).


    ALso, the Double Walls of Babylon. THey may not have existed by this games timeframe, but having only one wall in every city is too uniform.

  12. #12

    Default Re: Ancient Special structures Ancient Wonders and beyond

    Don't forget lesser "Wonders".. Such as the Pantheon, the Campus Martius (Before being turned into an urban area) the Parthenon... things that existed in cities

  13. #13

    Default Re: Ancient Special structures Ancient Wonders and beyond

    Quote Originally Posted by General Sultan V View Post
    Don't forget lesser "Wonders".. Such as the Pantheon, the Campus Martius (Before being turned into an urban area) the Parthenon... things that existed in cities
    Not sure if Campus Martius could be considered a Wonder ... as for the Pantheon could but is much later in timeframe I guess....

    Quote Originally Posted by kahnage View Post
    Definitly the Great Library (which has been nicknamed the DARPA of the ancient world judging by the things they were researching in the glory days of the roman empire post conquest such as automatons, steam power, mass production etc as well as whole areas of science only rediscovered ceturies later).

    ALso, the Double Walls of Babylon. THey may not have existed by this games timeframe, but having only one wall in every city is too uniform.
    Added the Great Library

    Te double walls can be considered just a double wall system of the city .

    Quote Originally Posted by Asgaroth View Post
    The Gates of Goddess Ishtar in Babylon.

    http://en.wikipedia.org/wiki/Ishtar_Gate



    The Great Library of Alexandria

    http://en.wikipedia.org/wiki/Library_of_Alexandria


    So Prometheus you can add two more.


    I am not sure if this shoudl be considered a unique wonder as if not wrong is the 8th gate of the walling system , that perhaps could be considered a cultural type of walls?

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  14. #14

    Default Re: Ancient Special structures Ancient Wonders and beyond

    not a wonder, just one of the "Special buildings" that we could see in cities, I Hope they add all of those, and add special effects for them

  15. #15

    Default Re: Ancient Special structures Ancient Wonders and beyond

    it be cool if they were freatured in multiplayer maps,even if they were only in the background

  16. #16

    Default Re: Ancient Special structures Ancient Wonders and beyond

    If you know of other special ancient strutures, predating the 270 BC or that were still exhisting after that date or built during the 270 till 50 AD .. please do post ....

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  17. #17
    Strategos Alexandros's Avatar Centenarius
    Join Date
    May 2008
    Location
    The Netherlands
    Posts
    832

    Default Re: Ancient Special structures Ancient Wonders and beyond

    - The Acropolis in Athens with buildings such as the Parthenon, Nike temple etc.
    http://en.wikipedia.org/wiki/Acropolis_of_Athens
    - The Acropolis of Pergamon with buildings such as the library of Pergamon and the Great Altar.
    http://en.wikipedia.org/wiki/Pergamon

    Edit: There are many buildings in Rome which can be marked as unique: Circus Maximus, Forum Romanum with temples and the Curia, Cloaca Maxima... To much to mention them all.
    Last edited by Strategos Alexandros; August 16, 2012 at 02:59 PM.
    Vale,
    Strategos Alexandros

    P.S. Would you please point out if I make any grammatical or spelling errors? It would be very much appreciated. I will rep+ you if you can also explain the error to me.

  18. #18

    Default Re: Ancient Special structures Ancient Wonders and beyond

    http://en.wikipedia.org/wiki/Shamiram_canal

    From the Urartian kingdom. The East needs a few wonders too.
    Under the patronage of John I Tzimisces

  19. #19

    Default Re: Ancient Special structures Ancient Wonders and beyond

    Well yes but still those a re Actually Buildings that you woudl be able to build in any City Like a Dedicated Temple , or Circuses etc.... Still Some Cities that are more important like athens , rome , Seleucia , Babylon , Alexandria etc coudl get a special Care from CA just like they gived to Cartage ... so they will have their unique Buildings ...

    But I mean some rare features ...

    I woudl also like to add to the List some very special LAndmarks of terrain .... like special Rock formations very unique , or Cliffs , or Waterfalls or the like ...

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •