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July 12, 2006, 02:21 AM
#1
Civis
Verdict on Higher Agent Costs/Upkeep?
What is the verdict on the higher agents costs/upkeep in SPQR? Does it overall add or detract from the gameplay vs. mods where it is unchanged?
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July 12, 2006, 01:03 PM
#2
Semisalis
Re: Verdict on Higher Agent Costs/Upkeep?
i like it. it was kinda ridicolous how i could train an army of assassins/diplomats to get rid of a faction. by assassinating all their heirs and/or by bribing all their armies (made possible by the equaly ridiculous trading boost for owning the statue at rhodes)
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