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  1. #1

    Default no buildings ?

    hi
    I always thought it is easy to implement buildings because I often read about it. But why didn t you do ?
    I think a complete time era needs other buildings even more than any small roman war mod. Especially and at least a fortess in the middle of the settlement.

  2. #2
    The Black Reaper's Avatar Hell's Gate
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    Default Re: no buildings ?

    they didnt implement the new buildings on the battle map because they were made for 1.2..... they are still trying to port them over to 1.5...... and if you have a problem with what there doing and when there doing it.... make you own mod......

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  3. #3

    Default Re: no buildings ?

    lol, you might be the parade excample of a fanboy

  4. #4
    The Black Reaper's Avatar Hell's Gate
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    Default Re: no buildings ?

    well if you dont like the way the mod is going then dont play the mod... plus im an official beta tester and i know stuff thats happening with it..

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  5. #5
    Sardonicus's Avatar Biarchus
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    Default Re: no buildings ?

    Quote Originally Posted by flip2121
    well if you dont like the way the mod is going then dont play the mod... plus im an official beta tester and i know stuff thats happening with it..
    I don't like the mod and have no intentions of playing it for the simple fact that it doesn't work!

    After a clean install (deleted all rtw folders), and install of patches 1.3 and 1.5, Chivalry TW and the soundpack, I click on Grand Campaign and absolutely nothing happens.
    NICE!
    http://www.youtube.com/watch?v=h3PT5NUroxA

    http://www.youtube.com/watch?v=TYzt1ao81jU

    http://www.youtube.com/watch?v=Z2c_BvVBd-Q

    Quote Originally Posted by heyhellowhatsnew View Post
    The Total War community is almost as bad as Monster Hunter and DOTA. Christ some of you are manchildren.

  6. #6
    alpaca's Avatar Harbinger of saliva
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    Default Re: no buildings ?

    Did you also try installing the patch?

    No thing is everything. Every thing is nothing.

  7. #7

    Default Re: no buildings ?

    Apart from that, where did you read about it being easy to implement buildings? I´ve treid to search for that particular topic high and low, but all I could find were old threads refering to 1.2 or earlier. So, if you could point me to something more actual, I´d be glad indeed.

    Besides, none of the makers of this mod gains anything from it, they do it because they enjoy it, or to see something realized the way they want it. That they´re sharing it with the community at large is nothing but a bonus. They don´t have to, you know.
    Life is a sequence of missed opportunities

  8. #8
    alpaca's Avatar Harbinger of saliva
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    Default Re: no buildings ?

    I'm missing some models, if you find somebody who can do them for me I can code the buildings (every time I tried I was a bit disillusioned because I was missing some stuff I needed for my settlement plan lol)
    Oh, and adding buildings to the battlemap is one of the most complex coding tasks you can have with this game (or at least so in my opinion)

    No thing is everything. Every thing is nothing.

  9. #9

    Default Re: no buildings ?

    Quote Originally Posted by flip2121
    plus im an official beta tester and i know stuff thats happening with it..
    pasting this into your signature would be much more comfortable I think. For you and of course for all who want to know this



    Quote Originally Posted by Ciaran S
    Apart from that, where did you read about it being easy to implement buildings? I´ve treid to search for that particular topic high and low, but all I could find were old threads refering to 1.2 or earlier. So, if you could point me to something more actual, I´d be glad indeed.

    No, I am only one of those guys who read the feature list of the mods that I download.


    Besides, none of the makers of this mod gains anything from it, they do it because they enjoy it, or to see something realized the way they want it. That they´re sharing it with the community at large is nothing but a bonus. They don´t have to, you know.

    erm, isn t that normal for a mod ???

    Quote Originally Posted by alpaca
    I'm missing some models, if you find somebody who can do them for me I can code the buildings (every time I tried I was a bit disillusioned because I was missing some stuff I needed for my settlement plan lol)
    Oh, and adding buildings to the battlemap is one of the most complex coding tasks you can have with this game (or at least so in my opinion)
    Well I missed the fortess shown in the campaign map to be also in the battle map much more than any unit, personally speaking. Or the "retreat tower".
    I know this might be not so easy. but I would try it at least, because it s really worth it.
    There are only 2 important buildings for the middleage: The Castle and this "retreat tower" (small castle) even what you also have in the buildings build menu.

    These are 2 small things that cause a gigantic impression to the player and move him staight into the middleage atmosphare.
    Just think of your promotion banner

    There are masses of people to ask if you get stuck. I do so myself if necessarry, too.
    Don t get me wrong it s a cool mod. But Knight s time needs fortesses. In my eyes.
    Last edited by phoen!x; July 12, 2006 at 08:33 AM.

  10. #10

    Default Re: no buildings ?

    @phoen!x:
    I'm sure you're aware of the fact that this is still a Mod in beta stage. At present the focus is on hunting down bugs and CTD causes in the campaign and battle mode. More is certain to come.

    TK
    (aka) Teutonic Knight
    (aka) TK

  11. #11
    Lusted's Avatar Look to the stars
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    Default Re: no buildings ?

    Alpaca is one of the greatest RTw modders around, and believe me editing settlement plans and adding in new buildings for the battle map is a long complex process. What CTw really needs are more modellers so they can get the last few buildings necessary, the only problem is that modellers are a rarity at the moment in the RTw community, and the situation is not going to improve.
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  12. #12
    Modding Beggar
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    Default Re: no buildings ?

    Even if we will start making missing building models,i dont think it would be very wise,as MTW2 is coming soon,better finish what we have and release it.And than get on with MTW2 modding

  13. #13

    Default Re: no buildings ?

    Quote Originally Posted by Dirty Peasant
    Even if we will start making missing building models,i dont think it would be very wise,as MTW2 is coming soon,better finish what we have and release it.And than get on with MTW2 modding
    yep may be. But I am sure MTW2 will also need lots of overwork to become realistic. Starting with these unrealistic clean, fresh parade uniforms within the battle...
    and then you can go for it pretty much... You could even make reforms to get for excample into the 100 years war,

    MTW2 will take at least 6 monthes to come as far as I know !!!
    Last edited by phoen!x; July 12, 2006 at 04:31 PM.

  14. #14
    The Black Reaper's Avatar Hell's Gate
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    Default Re: no buildings ?

    hey tk should i put the "official Chiv TW Beta Tester" in my sig like i do at the SCC Forums?

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  15. #15
    aduellist's Avatar Push the button Max!
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    Default Re: no buildings ?

    Apologies in advance for a somewhat lengthy post...

    @flip2121

    Dude, chill out!

    (What follows is what is known in the professional world as "coaching")

    When phoenix asked a question, you blasted him with a completely inappropriate response. When he replied noting the inappropriateness of your initial response, you did it again. Yes, we are all aware this is a beta. I for one am endlessly grateful that the team is still working actively on this mod and I am enjoying it immensely (I miss MTW!!!). There has obviously been a great deal of work done and, given the scope of the project, there are bound to be some issues. It's very encouraging that the issues are being addressed and I am once again grateful for the continued efforts of the team. Having dabbled in a little bit of customization, I am very aware of the complexities involved and also aware that these complexities are beyond my ability to resolve.

    Now phoenix, in his initial post, did NOT say "I hate this mod". Nor did he say "This mod SUX!". He merely asked a question about the lack of new buildings. Your responses of "make your own mod" and "then don't play it" were not only absolutely unrelated to the content of the original post and supremely unhelpful (since you are not actually involved in the area of work necessary to answer the original question) but also inexcusably rude and could potentially discourage others from asking questions that might help improve an already "instant classic" mod. If you are indeed an official member of the ChivTW team, you also run the risk of tarnishing the reputation of the entire team with your less-than-exemplary behaviour.

    As for "I'm an official beta tester", I would point out that since this was released as an open beta, anyone who plays it is an "official" beta tester. Why else release an open beta?

    So, to paraphrase my father, in future please "engage brain before operating keyboard".
    Last edited by aduellist; July 12, 2006 at 07:22 PM.
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  16. #16

    Default Re: no buildings ?

    Quote Originally Posted by aduellist
    When phoenix asked a question, you blasted him with a completely inappropriate response. When he replied noting the inappropriateness of your initial response, you did it again. [...] He merely asked a question about the lack of new buildings. Your responses of "make your own mod" and "then don't play it" were not only absolutely unrelated to the content of the original post and supremely unhelpful (since you are not actually involved in the area of work necessary to answer the original question) but also inexcusably rude and could potentially discourage others from asking questions that might help improve an already "instant classic" mod.
    Maybe he overreacted, but the question is answered multiple times now and this topic seems now to go "off-topic". :hmmm:

    Quote Originally Posted by aduellist
    As for "I'm an official beta tester", I would point out that since this was released as an open beta, anyone who plays it is an "official" beta tester. Why else release an open beta?
    flip2121 is right. There are a few official beta testers, which checks future stuff before it's released and help with hunting down bugs and CTD causes.

    Quote Originally Posted by aduellist
    So, to paraphrase my father, in future please "engage brain before operating keyboard".
    Such paraphrases are flames in disguise and does cause more harm than benefit anybody. So let's forget about it please.
    (aka) Teutonic Knight
    (aka) TK

  17. #17
    The Black Reaper's Avatar Hell's Gate
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    Default Re: no buildings ?

    well the only reason i did that was because he said he read that porting stuff from 1.2 over to 1.5 was EASY..... well guess what.. its not...... thats the reason why i said if he had a problem with it because it didnt have wat he wanted YET.... i told him to go make his own mod.....

    srry if i sounded rude but these things take time and pls be patient (hate spelling )

    As for "I'm an official beta tester", I would point out that since this was released as an open beta, anyone who plays it is an "official" beta tester. Why else release an open beta?
    and if you check the official chiv tw forums you'll see that i was recruited to test out new stuff that comes out before its released to the public...... currently 3 ppl are in the beta test group but i thnk davinci just recruited 2 more ppl 2 today... idk....

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  18. #18
    aduellist's Avatar Push the button Max!
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    Default Re: no buildings ?

    @flip2121

    Yeah, I know what you mean about things taking time. I have all the patience in the world, especially for folks who are doing something worthwhile that I am incapable of doing myself! The only point I was making is one that you've apparently already taken, which is to think before responding. I say this as someone whose daily workout regime has in the past consisted of running off at the mouth, jumping to conclusions and flying off the handle. Just hate seeing otherwise good folks potentially making the same mistakes I've made and wind up alienating folks. Comes from being an old geezer, I guess...

    Speaking of which, the bit about "official beta tester" was a perfect case of my brain momentarily disengaging while operating keyboard. Ah, hoist on my own petard...

    By the bye, you are among the folks who have my continuing support, thanks and gratitude for the great work being done on this mod. I know what it's like trying to get a major release thoroughly tested before the public gets our grimy mitts on it. We often joke at work that our services would perform flawlessly if we could just keep the darned customers off of them!

    @Calo

    If you classify requesting that someone thinks before typing (engaging brain before operating keyboard) as a flame, perhaps you need to reevaluate your perceived "flame threshold". :wink:

    I will now crawl back into my dark corner and resume lurking.
    Last edited by aduellist; July 13, 2006 at 12:51 PM.
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  19. #19

    Default Re: no buildings ?

    By the way...I cannot build Knight Estates...the building browser says: Armoury required. Okay. Got an armoury, but still cannot build an Estate.

    ?

  20. #20

    Default Re: no buildings ?

    @ Proelium committere:
    1. Have you installed the 0.44a hotfix?
    2. Which faction you're playing?
    (aka) Teutonic Knight
    (aka) TK

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